Grandmaster Elective
Heir Selection

Grandmaster Elective

grandmaster_elective

It is a type of Succession Law of a Theocracy with the Military Order Government Reform, in which the Ruler is selected from the ranks of the order by Election.

Heir is allowed
Target
  • Has variable list: supported_heirs
  • Is target in variable list
    • Name: supported_heirs
    • Target: Root
Exact conditions

Succession

Candidates

  • Considers every character in the country
  • Men only
  • Adults only
  • Rulers of other countries can't be candidates
  • Only from Nobility and Clergy

Candidate score

How the game scores each candidate: the lines that apply add up.

  • If
    Root exists
  • If
    Root does not exist
    • +• Score per years of age
      • =1
      • ×3
    • +• Score per Administrative Ability
      • =1
    • +• Score per Diplomatic Ability
      • =1
    • +• Score per Military Ability
      • =3
    • +• Score for General Trait
      • =50

Requires 2

Modifier Types

References 2

Mentions 2

Government Reforms
Government Types

Referenced by 1

Scripting 6

References 1

Mentions 4

Referenced by 1

all_in_country = yes
through_female = no
allow_female = no
ignore_ruler = yes
allow_foreign_ruler = no
custom_tags = { empty_heir_religion_law }
allowed_estates = { nobles_estate clergy_estate }
custom_eligibility_rules = { supported_heirs_rule }

© 2026 Soft Santa Cruz, S.L.U. All rights reserved. Unofficial fan project, not affiliated with Paradox Interactive. Game content © Paradox Interactive. · About · Privacy · Legal notice