Script Value
current_target_satisfaction
scope:country- IfEstate type:
Nobility- Ifvar:nobles_estate_target exists
- Otherwise
- =0.5
- If
- Otherwise, ifEstate type:
Clergy- Ifvar:clergy_estate_target exists
- Otherwise
- =0.5
- If
- Otherwise, ifEstate type:
Burghers- Ifvar:burghers_estate_target exists
- Otherwise
- =0.5
- If
- Otherwise, ifEstate type:
Commoners- Ifvar:peasants_estate_target exists
- Otherwise
- =0.5
- If
- Otherwise, ifEstate type:
Tribes- Ifvar:tribes_estate_target exists
- Otherwise
- =0.5
- If
- Otherwise, ifEstate type:
Cossacks- Ifvar:cossacks_estate_target exists
- Otherwise
- =0.5
- If
- Otherwise, ifEstate type:
Dhimmi- Ifvar:dhimmi_estate_target exists
- Otherwise
- =0.5
- If
- Otherwise
- =0.5
- If
Requires 7
Scripting 14
Requires 7
Variables
- burghers_estate_targetScope:country
- clergy_estate_targetScope:country
- cossacks_estate_targetScope:country
- dhimmi_estate_targetScope:country
- nobles_estate_targetScope:country
- peasants_estate_targetScope:country
- tribes_estate_targetScope:country
References 7
Variables
- burghers_estate_targetScope:country
- clergy_estate_targetScope:country
- cossacks_estate_targetScope:country
- dhimmi_estate_targetScope:country
- nobles_estate_targetScope:country
- peasants_estate_targetScope:country
- tribes_estate_targetScope:country