Scripted GUI
set_to_zero_percent
BurghersEstateeffect
ClergyEstateeffect
CossacksEstateeffect
DhimmiEstateeffect
NobilityEstateeffect
CommonersEstateeffect
TribesEstateeffectDefinitionin_game/common/scripted_guis/economy_satisfaction_target.txt:119
120saved_scopes = {
estate_type
}
121effect = {
122root = {
123if = {
}
125else_if = {
}
127else_if = {
}
129else_if = {
}
131else_if = {
}
133else_if = {
}
135else_if = {
}
}
}