Scripted GUI
set_to_one_hundred_percent
Requires 7
Scripting 7
Grants 7
Variables
- burghers_estate_targetEffect
- clergy_estate_targetEffect
- cossacks_estate_targetEffect
- dhimmi_estate_targetEffect
- nobles_estate_targetEffect
- peasants_estate_targetEffect
- tribes_estate_targetEffect
saved_scopes = { estate_type }






