Scripted GUI
set_to_one_hundred_percent
BurghersEstateeffect
ClergyEstateeffect
CossacksEstateeffect
DhimmiEstateeffect
NobilityEstateeffect
CommonersEstateeffect
TribesEstateeffectDefinitionin_game/common/scripted_guis/economy_satisfaction_target.txt:232
233saved_scopes = {
estate_type
}
234effect = {
235root = {
236if = {
}
238else_if = {
}
240else_if = {
}
242else_if = {
}
244else_if = {
}
246else_if = {
}
248else_if = {
}
}
}