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minor_destroy_building_levels_in_location
To be used inside location - > building calculations Root = location Prev = building
Definicjain_game/common/scripted_effects/location_effects.txt:350
351change_building_level_in_location = {
352building = prev.building_type
353value = {
354add = prev.building_level
355multiply = -0.1
356floor = yes
}
}