Wysiłki infrastrukturalne
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Wysiłki infrastrukturalne

development_of_infrastructurein_game/common/missions/generic_infrastructure_mission_pack.txt.txt:1
Wysiłki infrastrukturalne
WymagaZgromadzenie republikańskiePostępmission assembly hallsDwór królewskiPostępmission assembly hallsZgromadzenie republikańskieBudowlamission assembly halls, on startDwór królewskiBudowlamission assembly halls, on startMonarchiaUstrój politycznymission assembly hallsRepublikaUstrój politycznymission assembly hallsMiastoRanga lokacjimission capital city, mission capital city2, mission capital town, on startMegalopolisRanga lokacjimission capital city, mission capital city2, mission capital town, on startMiasteczkoRanga lokacjimission capital town, on startMiesięczne postępy w centralizacjiTyp modyfikatoramission push for centralizationMiesięczne postępy w decentralizacjiTyp modyfikatoramission push for centralizationMieszczanieKlasa społecznamission capital city, mission capital city2

Definicjain_game/common/missions/generic_infrastructure_mission_pack.txt.txt:1

2icon = generic_infrastructure
3repeatable = yes
4chance = 3600
5player_playstyle = administrative
7visible = {
10num_provinces > 1
}
12on_start = {
13set_variable = {
15value = {
16add = average_control_in_home_region
17multiply = 1.1
18max = 0.9
}
}
21if = {
22limit = {
23capital = {
24any_neighbor_location = {
25is_ownable = yes
26has_owner = yes
27owner ?= root
28NOT = {
28has_latest_road_to = prev
}
}
}
}
32set_variable = {
}
36capital = {
37every_neighbor_location = {
38limit = {
39is_ownable = yes
40has_owner = yes
41owner ?= root
42NOT = {
42has_latest_road_to = prev
}
}
44owner = {
45change_variable = {
}
}
}
}
}
53if = {
54limit = {
55capital = {
56province = {
56province_food > 0
}
}
}
59set_variable = {
61value = {
62add = capital.province.province_food
63add = {
64value = capital.province.province_food
65multiply = 0.1
}
}
}
}
70if = {
71limit = {
71capital.total_building_levels > 0
}
72set_variable = {
74value = {
75value = capital.total_building_levels
76add = 4
77max = 70
}
}
}
81else = {
82set_variable = {
}
}
87if = {
88limit = {
89capital = {
90OR = {
91has_building_with_at_least_one_level = royal_court
92has_building_with_at_least_one_level = republican_assembly
}
}
}
}
98set_variable = {
100value = {
101add = capital.province.province_prosperity
102add = 0.2
103max = 1
}
}
106set_variable = {
108value = {
109add = capital.province.province_average_control
110add = 0.1
111max = 0.9
}
}
114if = {
115limit = {
116capital = {
117NOR = {
118location_rank = location_rank:town
119location_rank = location_rank:city
120location_rank = location_rank:megalopolis
}
}
}
}
126else_if = {
127limit = {
128capital = {
129location_rank = location_rank:town
}
}
}
}
136on_abort = {
137set_variable = {
}
141if = {
142limit = {
}
}
145if = {
146limit = {
146has_variable = target_province_food_level
}
147remove_variable = target_province_food_level
}
149if = {
}
153if = {
154limit = {
}
}
157if = {
158limit = {
}
}
}
165on_completion = {
166set_variable = {
}
170if = {
171limit = {
}
}
174if = {
175limit = {
175has_variable = target_province_food_level
}
176remove_variable = target_province_food_level
}
178if = {
}
182if = {
183limit = {
}
}
186if = {
187limit = {
}
}
}
194a_great_capital = {
195icon = cas_repoblaciones
196enabled = {
197capital.total_building_levels >= root.var:target_building_levels_variable
}
201duration = 0
203on_completion = {
204if = {
205limit = {
205capital.total_building_levels < 5
}
206capital = {
206change_development = development_severe_bonus (1)
}
}
208else = {
209capital = {
210change_development = {
211value = this.total_building_levels
212divide = 25
213round = yes
214max = 2
}
}
217custom_tooltip = this_will_depend_on_how_many_buildings_our_capital_has_in_total_tt Wzrost Concept jest częściowo zależny od łącznej liczby Concept w naszej Concept
}
}
}
222mission_assembly_halls = {
223icon = distribution_of_power_advance
224visible = {
225OR = {
226has_advance = royal_court_advance
228NOT = {
}
}
230OR = {
231government_type = government_type:monarchy
232government_type = government_type:republic
}
}
235requires = {
a_great_capital
}
236enabled = {
237capital = {
238OR = {
239has_building_with_at_least_one_level = royal_court
240has_building_with_at_least_one_level = republican_assembly
}
}
}
246duration = 0
248on_completion = {
249add_country_modifier = {
251years = 5
252mode = replace
}
}
}
257mission_capital_province_prosperity = {
258icon = debt_and_loans
259requires = {
a_great_capital
}
260enabled = {
261capital = {
262province = {
262province_prosperity >= root.var:target_capital_province_prosperity_variable
}
}
}
267duration = 0
269on_completion = {
270custom_tooltip = {
271text = artist_events.5.tt Wszystkie Pops mieszkające w Concept naszej Concept zyskają pop satisfaction weak bonus Concept
272capital.province = {
273every_location_in_province = {
274limit = {
274owner ?= root
}
275every_pop = {
276limit = {
276owner = root
}
277add_pop_satisfaction = pop_satisfaction_weak_bonus (0.05)
}
}
}
}
}
}
285mission_capital_province_control = {
286icon = smooth_administration
287requires = {
a_great_capital
}
288enabled = {
289capital = {
290province = {
290province_average_control > root.var:target_capital_province_control_variable
}
}
}
293duration = 0
294on_completion = {
295capital.province = {
296add_province_modifier = {
298years = 10
299mode = replace
}
}
}
}
305mission_capital_town = {
306icon = city_building_advance
307visible = {
}
308requires = {
a_great_capital
}
309enabled = {
310capital = {
311OR = {
312location_rank = location_rank:town
313location_rank = location_rank:city
314location_rank = location_rank:megalopolis
}
}
}
320duration = 0
322on_completion = {
323capital = {
324add_location_modifier = {
326years = 5
}
}
}
}
332mission_capital_city = {
333icon = defenses_of_novgorod
334visible = {
}
337requires = {
mission_capital_town
}
340enabled = {
341capital = {
342employment_percentage > 0.75
343any_pop = {
344pop_type = pop_type:burghers
345culture = root.culture
346religion = root.religion
}
}
}
350duration = 0
351on_completion = {
352if = {
353limit = {
354capital = {
355any_pop = {
356pop_type = pop_type:burghers
357culture = root.culture
358religion = root.religion
}
}
}
362capital = {
363random_pop = {
364limit = {
365owner = root
366pop_type = pop_type:burghers
367culture = root.culture
368religion = root.religion
}
370add_pop_size = {
371value = pop_size
372multiply = {
0.05
0.15
}
}
}
}
}
377else = {
377custom_tooltip = burghers_capital_grow_tt Mieszczanie w naszej Concept będą liczniejsi
}
379if = {
380limit = {
381NOT = {
381OR = {
381capital.location_rank = location_rank:city
381capital.location_rank = location_rank:megalopolis
}
}
}
383custom_tooltip = if_we_complete_as_city_we_gain_x_tt Jeśli wykonamy to Mission Task, gdy nasza Stolica będzie dysponowała Concept miasto, zyska ona Modifier „Ośrodek urbanizacji” na 10 lat
}
385else = {
386capital = {
387add_location_modifier = {
390mode = extend
}
}
}
}
}
397mission_capital_city2 = {
398icon = defenses_of_novgorod
399visible = {
}
402requires = {
a_great_capital
}
405enabled = {
406capital = {
407employment_percentage > 0.75
408OR = {
408location_rank = location_rank:city
408location_rank = location_rank:megalopolis
}
409any_pop = {
410pop_type = pop_type:burghers
411culture = root.culture
412religion = root.religion
}
}
}
416duration = 0
417on_completion = {
418capital = {
419if = {
420limit = {
421any_pop = {
422pop_type = pop_type:burghers
423culture = root.culture
424religion = root.religion
}
}
427random_pop = {
428limit = {
429owner = root
430pop_type = pop_type:burghers
431culture = root.culture
432religion = root.religion
}
434add_pop_size = {
435value = pop_size
436multiply = {
0.05
0.15
}
}
}
}
440else = {
440custom_tooltip = burghers_capital_grow_tt Mieszczanie w naszej Concept będą liczniejsi
}
442add_location_modifier = {
445mode = extend
}
}
}
}
451mission_food_investment = {
452icon = expanded_supply_trains
453visible = {
453has_variable = target_province_food_level
}
454requires = {
mission_capital_province_control
}
455enabled = {
456capital.province.province_food >= root.var:target_province_food_level
457capital ?= {
458market ?= {
458market_monthly_food_balance > 0
}
}
}
463duration = 0
465on_completion = {
466custom_tooltip = {
467text = every_location_in_cap_prov_food_provisions_modifier Wszystkie Locations znajdujące się w Concept naszej Concept zyskają Modifier „Zapasy żywności” na 5 lat
468capital = {
469province = {
470every_location_in_province = {
471add_location_modifier = {
473years = 5
474mode = replace
}
}
}
}
}
}
}
483mission_build_roads = {
484icon = road_building
485requires = {
mission_capital_province_control
}
486enabled = {
487trigger_if = {
488limit = {
}
489capital = {
490any_neighbor_location = {
491has_latest_road_to = prev
492count >= {
493value = {
494add = root.var:num_connected_locations_to_cap_variable
495divide = 2
496ceiling = yes
}
}
}
}
}
502trigger_else = {
503custom_tooltip = {
504text = mission_task_will_be_bypassed_tt To Zadanie w misji zostanie pominięte
505always = no
}
}
}
510bypass = {
}
518duration = 0
520on_completion = {
521change_societal_value = {
}
}
}
528mission_push_for_centralization = {
529icon = glorious_arms
530requires = {
mission_capital_province_control
}
535modifier_while_progressing = {
536monthly_towards_centralization = societal_value_huge_monthly_move (0.5)
}
540duration = 730
542on_start = {
542custom_tooltip = monthly_events_about_centralization_tt Gdy to Concept jest aktywne, mogą występować comiesięczne Concept dotyczące naszych dążeń centralizacyjnych
}
544on_monthly = {
545random_list = {
5463 = {
546trigger_event_silently = generic_mission_events.6
}
5473 = {
547trigger_event_silently = generic_mission_events.13
}
5483 = {
548trigger_event_silently = generic_mission_events.14
}
5493 = {
549trigger_event_silently = generic_mission_events.15
}
5503 = {
550trigger_event_silently = generic_mission_events.16
}
5513 = {
551trigger_event_silently = generic_mission_events.17
}
55282 = {
}
}
}
}
557mission_home_region_control = {
558final = yes
559icon = government_size_renaissance
560requires = {
mission_push_for_centralization
}
561enabled = {
562average_control_in_home_region >= root.var:target_home_region_control_variable
}
564duration = 0
565on_completion = {
566ruler_or_regent ?= {
567add_adm = {
568value = {
569add = 15
570multiply = root.average_control_in_home_region
571ceiling = yes
}
}
574add_dip = {
575value = {
576add = 15
577multiply = root.average_control_in_home_region
578ceiling = yes
}
}
581add_mil = {
582value = {
583add = 15
584multiply = root.average_control_in_home_region
585ceiling = yes
}
}
}
589custom_tooltip = will_scale_with_average_home_region_control_tt Efekt będzie się skalował wraz z przeciętną Concept nad naszym ojczystym Concept
}
}
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