
Modifier Type
Population Growth
This impacts the Population Growth in a Location.
What changes it
| Source | Type | Value |
|---|---|---|
| A Flourishing Capital | Static Modifier | +5% |
| Restoration of the Ancestral Seat | Static Modifier | +5% |
| The Golden City | Static Modifier | +5% |
| Regrowth of Outer Cahokia | Static Modifier | +3% |
Support New Farms in North or East Location modifier | Cabinet Action | +2% |
| Shiite Settlers | Static Modifier | +2% |
| Improvement in Irrigation | Static Modifier | +2% |
| Abundant Free Land | Static Modifier | +1.5% |
Settlement Modifier | Building | +1% |
| Nixtamalized Maize Reintroduced | Static Modifier | +1% |
| Shiite Urbanites | Static Modifier | +1% |
| Maintained Waterways | Static Modifier | +1% |
| Roman Infrastructure and Waterworks | Static Modifier | +1% |
| Negative Prosperity | Static Modifier | +0.5% |
| Migration from the Countryside | Static Modifier | +0.5% |
| Available Free Land | Static Modifier | +0.25% |
| Tribesmen Expelled | Static Modifier | +0.25% |
| Cheap Food here | Static Modifier | +0.2% |
| Major Center of Renaissance Art and Culture | Static Modifier | +0.2% |
| Prosperity | Static Modifier | +0.2% |
| Golden Age of Siena | Static Modifier | +0.2% |
| Surplus Food | Static Modifier | +0.2% |
Imperial Breadbasket Location modifier | Urban Right | +0.2% |
Integrate Lombard Claims Location modifier | Cabinet Action | +0.1% |
Recovery Effort Location modifier | Cabinet Action | +0.1% |
Rural Settlement Rank modifier | Location Rank | +0.1% |
| Food Provisions | Static Modifier | +0.1% |
| Large Food Storage in Province | Static Modifier | +0.08% |
Brothel Modifier | Building | +0.05% |
Falaj Modifier | Building | +0.05% |
Aid Constantinople Location modifier | Cabinet Action | +0.05% |
| Abundant Wealth | Static Modifier | +0.05% |
| Local Prosperous Markets | Static Modifier | +0.02% |
| Expensive Food here | Static Modifier | −0.1% |
| Famine | Static Modifier | −0.2% |
| Catastrophic Rains | Static Modifier | −0.5% |
| Looted | Static Modifier | −0.5% |
| Recent White Storm | Static Modifier | −0.5% |
| Province Starving | Static Modifier | −2.5% |
| Dry Spell | Static Modifier | −5% |
Great Pestilence Location modifier | Disease | −10% |
Definitionmain_menu/common/modifier_type_definitions/00_modifier_types.txt:5216
5217percent = yes
5218game_data = {
5219category = location
}









