
Building
Settlement
This represents creating a new settlement with basics such as stores, basic construction support, and trade posts, to encourage migrants to the location.
- Build time
- 365 days
Location potential
Has < 0.05 of Population Capacity
Removed if
LocationHas > 0.1 of Population Capacity
Exact conditions
Per level, by goods access
Production Methods 1
Belongs to 1
Infrastructure BuildingsCategory
References 3
Pop Types
PeasantsPop type
Goods Demands
- Constructing SettlementsConstruction goods
Location Ranks
Rural SettlementLocation rank
Scripting 2
References 2
- tiny_rural_peasant_produce_employmentEmployment size
- village_build_timeBuild time
audio_tier = 1
is_foreign = no
max_levels = 1
town = no
city = no
location_potential = {
location_population_percentage < 0.05
}






