
Modifier Type
Monthly Development
This impacts how much Development changes monthly in all Locations in a Country.
Amount · higher is better · Country
| Imperial Coronation | Static Modifier | +0.01 | |
Colonial Heritage | Advance | +0.005 | |
| Urban Development Projects | Static Modifier | +0.005 | |
| New Cahokia Golden Age | Static Modifier | +0.003 | |
| Wool Trade Backed by the Royal Purse | Static Modifier | +0.003 | |
Reclamation Engineering | Advance | +0.002 | |
Swamp Drainage Projects | Advance | +0.002 | |
Desert Power Country modifier 2 | Estate Privilege | +0.002 | |
United Scottish Heritage Country modifier | Estate Privilege | +0.002 | |
Grand Prince of Vladimir For the holder | Special Status | +0.002 | |
Lockean Proviso Country modifier | Policy | +0.002 | |
Sankin-kōtai Country modifier 1 | Policy | +0.002 | |
| Autonomous Royal Domain of Normandy | Static Modifier | +0.002 | |
| Matriarchal Agriculture | Static Modifier | +0.002 | |
| Avoided Further Balkan Reconquest | Static Modifier | +0.002 | |
| Autonomy for the Tribes | Static Modifier | +0.002 | |
| Permitted Outer Region Self-Governance | Static Modifier | +0.002 | |
| Focus on Peace | Static Modifier | +0.002 | |
| Focused on the Homeland | Static Modifier | +0.002 | |
Architectural Visionary Modifier | Trait | +0.002 | |
A Brand New World | Advance | +0.001 | |
A Mining Heritage | Advance | +0.001 | |
A New Dawn | Advance | +0.001 | |
The Navigli | Advance | +0.001 | |
Early Urbanization | Advance | +0.001 | |
Reclaimed Territory | Advance | +0.001 | |
Phrai Luang | Advance | +0.001 | |
Royal Factories | Advance | +0.001 | |
Invest in Qeshm and Ormus | Advance | +0.001 | |
Intensive Domain Development | Advance | +0.001 | |
Subservient Economy | Advance | +0.001 | |
Al Pô Domâ | Advance | +0.001 | |
Bustling Towns | Advance | +0.001 | |
Prospering Kurdish Quarters | Advance | +0.001 | |
The Free Port of Varna | Advance | +0.001 | |
Mitma Obligations | Advance | +0.001 | |
An Industrious Folk | Advance | +0.001 | |
The Ordinance of the Viles Noves | Advance | +0.001 | |
Expansion of Infrastructure | Advance | +0.001 | |
The Carraresi Signoria | Advance | +0.001 | |
Populating the Steppes | Advance | +0.001 | |
Administrative Reforms | Advance | +0.001 | |
Rise to Equal Heights | Advance | +0.001 | |
A Tormented Realm | Advance | +0.001 | |
Terrace Farming | Advance | +0.001 | |
The Transylvanian Trade Guilds | Advance | +0.001 | |
Controlling the Riches | Advance | +0.001 | |
| Balanced Harmony | Auto Modifier | +0.001 scaled by an amount that varies | |
Free Economic Society On the country, when in its capital | Building | +0.001 | |
Urban Development Grants Country modifier | Estate Privilege | +0.001 | |
| Government Reform | +0.001 | ||
| Government Reform | +0.001 | ||
| Government Reform | +0.001 | ||
| Government Reform | +0.001 | ||
Confucianism Country modifier 1 | Policy | +0.001 | |
Established Domains Country modifier 1 | Policy | +0.001 | |
Merindad Division Country modifier | Policy | +0.001 | |
Pyatina Division Country modifier | Policy | +0.001 | |
Sankin-kōtai Country modifier 2 | Policy | +0.001 | |
No Colonial Ventures Country modifier | Policy | +0.001 | |
Urbanization Projects Country modifier | Policy | +0.001 | |
Ceremonialism Definition modifier | Religion | +0.001 | |
Mālikī Modifier | Religious School | +0.001 | |
| Renewed Urban Planning | Static Modifier | +0.001 | |
| Reintroduction of Nixtamalization | Static Modifier | +0.001 | |
| Missionary Connections | Static Modifier | +0.001 | |
| Izcalli Massive Celebration | Static Modifier | +0.001 | |
| Period of Passive Growth | Static Modifier | +0.001 | |
| Booming Wool Trade | Static Modifier | +0.001 | |
| Izcalli Great Celebration | Static Modifier | +0.0005 | |
| Yīn | Auto Modifier | −0.001 → −0.0001 With Harmony: ×1 at -100 → ×0.1 at -10 Formula: Harmony × −0.01 | |
Tatar Yoke For members other than the leader | International Organization | −0.001 | |
| Populace Maize Cravings | Static Modifier | −0.002 | |
Allelengyon Negative effects | Bureaucracy | −0.0025 → 0 With Bureaucracy Maintenance: ×1 at 0% → ×0 at 100% Formula: 1 − Bureaucracy Maintenance |
Scripting 3
Mentions 3
CountryDesc
DevelopmentDesc
LocationDesc
decimals = 4
game_data = {
category = country
}











































