
Modifier Type
Hostile Attrition
This impacts the Attrition of Hostile Armies in all Locations we Own and Control.
Percentage · lower is better · Country
Alpine Defense | Advance | +1% | |
Highland Fortresses | Advance | +1% | |
Defiant Terrain | Advance | +1% | |
The Vindetta | Advance | +1% | |
Defensive Army | Advance | +1% | |
The Eagle of the Pindus | Advance | +1% | |
Resisting the Invader | Advance | +1% | |
The Masters of the Karavasta | Advance | +1% | |
Guerra del Sale | Advance | +1% | |
Rainforests and Mountaintops | Advance | +1% | |
The Alpine Strongholds | Advance | +1% | |
Salona's Stance | Advance | +1% | |
The Barbagia | Advance | +1% | |
Social Banditry | Advance | +1% | |
Raiders of the Pindus | Advance | +1% | |
Expert Resistance | Advance | +1% | |
The Retreat to the Karst | Advance | +1% | |
Death Deity Country modifier | God | +1% | |
Erlik Country modifier | God | +1% | |
Huracán Country modifier | God | +1% | |
| Government Reform | +1% | ||
| Earth-Shaker Country modifier | Omen | +1% → +2% With Monarch power percentage in country (Diplomatic Ability): ×1 at 0% → ×2 at 100% Formula: Monarch power percentage in country (Diplomatic Ability) + 1 | |
| Plague of Mankind Country modifier | Omen | +1% → +2% With Monarch power percentage in country (Military Ability): ×1 at 0% → ×2 at 100% Formula: Monarch power percentage in country (Military Ability) + 1 | |
| Unseen Hand Country modifier | Omen | +1% → +2% With Monarch power percentage in country (Military Ability): ×1 at 0% → ×2 at 100% Formula: Monarch power percentage in country (Military Ability) + 1 | |
Judaism Definition modifier | Religion | +1% | |
Yupik Shamanism Definition modifier | Religion | +1% | |
Worship the Death Deity as our Patron God Modifier | Religious Aspect | +1% | |
Worship Erlik as our Patron God Modifier | Religious Aspect | +1% | |
Worship Huracán as our Patron God Modifier | Religious Aspect | +1% | |
| Defense Against Iberia | Static Modifier | +1% | |
| Forcing Balliol's Hand | Static Modifier | +1% | |
| Defense Against the Great Wooing | Static Modifier | +1% | |
The Mountain Khanate | Advance | +0.5% | |
Harsh Environments | Advance | +0.5% | |
Pontic Mountains | Advance | +0.5% | |
Narasiṃha Country modifier | Avatar | +0.5% | |
Aki Pen Country modifier | God | +0.5% | |
Bura Bagh Raja Country modifier | God | +0.5% | |
Doying Bote Country modifier | God | +0.5% | |
Du Chie Country modifier | God | +0.5% | |
Kim-un-kamuy Country modifier | God | +0.5% | |
Ogbunabali Country modifier | God | +0.5% | |
Phi of Fire Country modifier | God | +0.5% | |
Sakpata Country modifier | God | +0.5% | |
Sūrya Country modifier 2 | God | +0.5% | |
Ulei Muluk Country modifier | God | +0.5% | |
| Government Reform | +0.5% | ||
Resist Persecution Country modifier | Policy | +0.5% | |
Worship Aki Pen as our Patron God Modifier | Religious Aspect | +0.5% | |
Worship Bura Bagh Raja as our Patron God Modifier | Religious Aspect | +0.5% | |
Worship Doying Bote as our Patron God Modifier | Religious Aspect | +0.5% | |
Worship Du Chie as our Patron God Modifier | Religious Aspect | +0.5% | |
Worship Kim-un-kamuy as our Patron God Modifier | Religious Aspect | +0.5% | |
Worship Ogbunabali as our Patron God Modifier | Religious Aspect | +0.5% | |
Worship Phi of Fire as our Patron God Modifier | Religious Aspect | +0.5% | |
Worship Sakpata as our Patron God Modifier | Religious Aspect | +0.5% | |
Worship Ulei Muluk as our Patron God Modifier | Religious Aspect | +0.5% | |
| Fortified Frontier | Static Modifier | +0.5% | |
| Prepared Defense | Static Modifier | +0.5% | |
| Cabalgada Raids | Static Modifier | +0.5% | |
Supay Country modifier | God | +0.25% | |
Establish Noble Garrison Law Modifier when in debate | Parliament Issue | +0.25% | |
Fortify Frontier Passes Modifier when in debate | Parliament Issue | +0.25% | |
Worship Supay as our Patron God Modifier | Religious Aspect | +0.25% | |
| Supply Line Labor Draft | Static Modifier | +0.2% | |
Pact of the Masmuda Country modifier | Estate Privilege | +0.1% | |
Sūrya Country modifier 3 | God | −0.1% |
color = bad
already_percent = yes
game_data = {
category = country
}




































