New World
Institution

New World

new_world

The discovery of the New World has ushered in a new era — not only for the colonizers and the colonized, but for many nations in the Old World, as colonial expansion has led to widespread availability of new resources and innovations, as well as a fuller realization of our vast world. As new animals, crops, precious metals, and diseases spread across the Atlantic Ocean, the first steps have been taken towards a truly global economy.

With foreign lands and peoples being mapped and documented, ideas as well as religious and philosophical debate are increasingly being colored by what we have found in overseas societies. Great minds feel the need to question what was once accepted as truth, and from Valladolid to Fatehpur Sikri, the nature of the world is now up for debate.

Can spawn
At least one of
Exact conditions

How it spreads

Into a location

From friendly neighbouring locationsaverage_location_literacy × 0.0375
From any neighbouring locationaverage_location_literacy × 0.005
Through importsdevelopment × 0.01 + average_location_literacy × 0.025
Through exportsdevelopment × 0.01 + average_location_literacy × 0.025
To locations in the same marketaverage_location_literacy × 0.012
To the market centre1
To the capital, once the country has embraced itaverage_location_literacy × 0.025
Where it could have appearedinstitution_spread_from_was_possible_spawn_mid
Control scaling, once the owner has embraced it2
Chance to be promotedaverage_location_literacy + num_pop_type:burghers × 10

Institution Growth speeds up all of these: Institution Growth (in the location)Institution Growth (country-wide)

Through diplomacy

Each month, countries send the institutions they have embraced to their partner's capital.

Sharing KnowledgeTo the country receiving it0.5
Reined in Junior DiplomacyTo the country receiving it0.5
Colonial NationBoth ways0.5
ConquistadorBoth ways0.5
DominionBoth ways0.5
FiefdomBoth ways0.5
Member of the HansaBoth ways0.5
MarchBoth ways0.5
Pradhāna-Mahā-SāmantaBoth ways0.5
SecessionistsBoth ways0.5
State BankBoth ways0.5
Trade CompanyBoth ways0.5
AppanageBoth ways0.3
Agitate for LibertyTo the country receiving it0.2
AllianceBoth ways0.2
Officers SentTo the country receiving it0.2
Direct Imperial Free CityBoth ways0.2
Familial GovernorBoth ways0.2
Imperial Free CityBoth ways0.2
Mahā-SāmantaBoth ways0.2
PrónoiaBoth ways0.2
Ṭā'ifaBoth ways0.2
TǔsīBoth ways0.2
Uç BeyBoth ways0.2
VassalBoth ways0.2
Fleet Basing RightsBoth ways0.1
Sponsorship of Military OrderTo the country receiving it0.1
Strengthened Family TiesTo the country receiving it0.1
Loyalists SupportedTo the country receiving it0.1
Military SupportedTo the country receiving it0.1
SāmantaBoth ways0.1
TributaryBoth ways0.1

Direct progress

Events and actions that change its progress directly: 4. They are listed under Connections, in “Changed by”.

Location
Sevilla

Requires 5

Location Ranks
Game Rule Settings

Belongs to 1

Required by 13

Events

Changed by 4

Parliament Agendas

Mentioned in 3

Scripting 10

Uses 1

References 7

Script Values

Referenced by 2

location = sevilla Sevilla

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