
Game Concept
Trait
Traits define the personality and behavior of a Character under various circumstances. Different types of Traits can be earned while fulfilling specific Roles, but a Character will only make use of those Traits relevant for their current Role.
Scripting 9
Referenced by 9
Game Concepts
Admiral Traitfamily
Artist Traitfamily
Cabinet Traitfamily
Child Traitfamily
Explorer Traitfamily
General Traitfamily
Health Traitfamily
Religious Figure Traitfamily
Ruler Traitfamily
alias = {
traits
}
texture = "flat_icons/trait"