
ExpeditionAcross the pillars
Search for the Kingdom of Saguenay

Push up the Saguenay from the Saint Lawrence into the interior of New France in search of the kingdom Donnacona described to Cartier at Stadacona: a country, the chief said, of fair-skinned men in fur cloaks, of mountains of gold and rivers of silver, lying somewhere north of the great Canadian river. Cartier never reached it. We may.
Marked unique
Potential
- Has DLC:
Across the Pillars - CapitalSubcontinent: Western Europe
- Has Discover American East Coast
- Does NOT have Global Variable: saguenay_found
- Does NOT have Variable: saguenay_expedition_attempted
Can start
- Ducats ≥ 80
- Has a non-rural Port
- Is at Peace
Leader
Is an Explorer
Exact conditions
- Waypoints
- Mouth of the Saint-Lawrence
Requires 1
Across the PillarsPotential
Triggers 19
Events
- Donnacona Was Telling StoriesOn reaching a waypoint
- The King Beyond the RapidsWhen it starts
- The White SicknessEach month
- Diamonds at the CapeOn reaching a waypoint
- A Native Confederation, Some FursOn reaching a waypoint
- The Northern Kingdom FoundOn reaching a waypoint
- A Shining City in the DistanceOn reaching a new location
- A Feast of WelcomeOn reaching a new location
- The Eager GuideOn reaching a new location
- A Familiar TongueOn reaching a new location
Grants 1
- Searching for SaguenayWhen it starts
Removes 1
- Searching for SaguenayWhen it ends, When it fails
Scripting 23
Requires 7
Variables
- city_revealedOn reaching a waypoint, Each month
- leads_foundOn reaching a waypoint
- saguenay_chief_character_varWhen it ends, When it fails
- saguenay_expedition_attemptedPotential
- saguenay_foundPotential
- saguenay_fresh_storesEach month
- saguenay_scurvy_struckEach month
Grants 7
Variables
- city_revealedOn reaching a waypoint
- leads_foundWhen it starts
- saguenay_expedition_attemptedWhen it ends, When it fails
- saguenay_foundWhen it ends
- saguenay_fresh_storesEach month, When it starts
- saguenay_scurvy_struckEach month
- target_city_idWhen it starts
Removes 1
- saguenay_chief_character_varWhen it ends, When it fails
AI weighting 8
Traits
Treasure HunterUtility
Variables
- cibola_foundUtility
- city_of_caesars_foundUtility
- el_dorado_foundUtility
- fountain_of_youth_foundUtility
- norumbega_foundUtility
- quivira_foundUtility
- sierra_de_la_plata_foundUtility
unique = yes
repeatable = no
should_end_at_last_waypoint = no
travel_speed = 0.75
origin = closest_non_rural_port
