EventAcross the pillars

A Chieftain's Hospitality

seven_cities.16

The Target Location Rank is large and well kept, and its chief receives us with a wary courtesy that plainly costs him something. His storehouses are full and his young men know every trail inland. He also has every reason to want us gone by morning. Our officers look at those storehouses and those idle strong backs and see porters and guides for the taking. Target Leader must decide whether this is a place to strike a bargain or a place to seize what we need and leave the reckoning to whoever follows us.

Fired by one of
Trigger
  • Expeditionexpedition_leader exists
  • LocationIs a land location
Exact conditions

Nothing a player sees: the script only keeps track of things here.

Exact script

Exact script
Exact script
We leave the chief in peace and march on, taking neither hostages nor porters
Exact script

Triggered by 8

Expeditions
Scripting 9

type = country_event
title = seven_cities.16.title A Chieftain's Hospitality
desc = seven_cities.16.desc The Target Location Rank is large and well kept, and its chief receives us with a wary courtesy that plainly costs him something. His storehouses are full and his young men know every trail inland. He also has every reason to want us gone by morning. Our officers look at those storehouses and those idle strong backs and see porters and guides for the taking. Target Leader must decide whether this is a place to strike a bargain or a place to seize what we need and leave the reckoning to whoever follows us.
outcome = positive
location_backdrop = {
backdrop_preset = backdrop_foreign_court_audience
}
trigger = {
scope:expedition = {
exists = expedition_leader
}
scope:location = {
is_land = yes
}
}

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