EventAcross the pillars
A Harbor of Refuge
The harbor is everything a worn expedition could pray for. It is deep and well sheltered, with fresh water running down to a beach broad enough to careen the ships and scrape the rot from their hulls. The crews need the rest as badly as the timbers need the work. But a fleet hauled up on a beach is a fleet going nowhere, and idle men in a strange country have a talent for finding trouble. Target Leader weighs the days a proper refit will cost against the state of the ships and the temper of the crews.
Fired by one of
Search for the Seven Cities of CibolaExpeditionFrom on arrive to new location · right away
Search for the City of the CaesarsExpeditionFrom on arrive to new location · right away
Search for El DoradoExpeditionFrom on arrive to new location · right away
Search for the Fountain of YouthExpeditionFrom on arrive to new location · right away
Search for NorumbegaExpeditionFrom on arrive to new location · right away
Search for the Kingdom of QuiviraExpeditionFrom on arrive to new location · right away
Search for the Kingdom of SaguenayExpeditionFrom on arrive to new location · right away
Search for the Sierra de la PlataExpeditionFrom on arrive to new location · right away
Trigger
- Expeditionexpedition_leader exists
- Location
- Is a land location
- Is Port
Exact conditions
Triggered by 8
Expeditions
Search for the Seven Cities of CibolaOn reaching a new location
Search for the City of the CaesarsOn reaching a new location
Search for El DoradoOn reaching a new location
Search for the Fountain of YouthOn reaching a new location
Search for NorumbegaOn reaching a new location
Search for the Kingdom of QuiviraOn reaching a new location
Search for the Kingdom of SaguenayOn reaching a new location
Search for the Sierra de la PlataOn reaching a new location
Scripting 7
Requires 1
- uncovered_riches_variableOption 1
Grants 2
- chance_avoid_calamity_variableOption 1
- uncovered_riches_variableOption 1
Uses 2
- change_gold_effectscale = -1Option 1
- seven_cities_expedition_stall_effectMAX = 20 · MIN = 10Option 1
References 2
- prestige_weak_penaltyOption 1
- research_progress_weak_bonusOption 1
type = country_event
title = seven_cities.18.title A Harbor of Refuge
desc = seven_cities.18.desc The harbor is everything a worn expedition could pray for. It is deep and well sheltered, with fresh water running down to a beach broad enough to careen the ships and scrape the rot from their hulls. The crews need the rest as badly as the timbers need the work. But a fleet hauled up on a beach is a fleet going nowhere, and idle men in a strange country have a talent for finding trouble. Target Leader weighs the days a proper refit will cost against the state of the ships and the temper of the crews.
outcome = positive
location_backdrop = {
backdrop_preset = backdrop_foreign_port_arrival
}