Die Pesthäuser abreißen
Aktion

Die Pesthäuser abreißen

stop_strict_quarantinesin_game/common/generic_actions/black_death.txt:816

Es besteht keine Notwendigkeit mehr darin, die Kranken an den Rand unserer Gemeinschaft zu vertreiben. Ein jedes Pesthaus kann niedergebrannt werden.

ErfordertPesthausGebäudeeffectSchwarzer TodSituationselect triggerDie Kranken in Pesthäusern unterbringenStatischer Modifikatorpotential

Definitionin_game/common/generic_actions/black_death.txt:816

818type = situation
820ai_tick = daily
821ai_tick_frequency = 120
822automation_tick = daily
823automation_tick_frequency = 7
825exclusive_group = bd_disease_control_actions
827potential = {
828scope:actor ?= {
829has_country_modifier = strict_quarantines
}
}
833select_trigger = {
834looking_for_a = situation
835target_flag = recipient
836name = "choose_situation" Die Situation wählen:
837column = {
837data = name
}
838visible = {
840situation_is_active = yes
}
}
844effect = {
845scope:actor ?= {
846remove_country_modifier = strict_quarantines
847every_owned_location = {
848limit = {
849has_building = building_type:pest_house
}
851destroy_building = "building(building_type:pest_house|scope:actor)"
}
}
}
856ai_will_do = {
857add = "scope:actor.add_static_modifier_utility(strict_quarantines)"
858add = {
859desc = "able to build pest houses"
860value = 15
}
863add = {
864if = {
865limit = {
866scope:actor = {
867country_has_disease = disease:bubonic_plague
}
}
870value = 50
}
}
873multiply = -1
875subtract = 1
}
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