
Country Interaction
Ñusta Marriage
We will propose one of our marriageable, female Characters who is either part of the Nobility or Clergy for a marriage with the target country's Ruler.
When accepted, the character moves to the target country, and they gain an Opinion boost of +100.
Unlike Royal Marriages, marrying a character with this diplomatic action will NOT create a diplomatic or royal bond between our two countries. The to-be married character does not have to be a member of our Dynasty.
Potential
Actor
Can use Ñusta Marriage- Is NOT a Subject of another Country
Target
Target
Select a Character to propose for marriage (Character)
- Is female
- Can marry someone
- Is Unmarried
- NotIs consort
- Is NOT ruler
- Is NOT the Heir
- Does NOT belong to
Burghersor
Commoners Estate - Not
Blocked from Interactions
Accept
- Add
- Desc: Rival
- If
- LimitRecipientIs a Rival of Actor
- Value: -100
- Add
- Desc: Their opinion of us
- Value:
scope:recipient.opinion(scope:actor) - Divide: 5
- AddRecipient
- Value: trust(scope:actor)
- Divide: 5
Exact conditions
Requires 5
Government Types
MonarchySelect trigger 1
Modifier Types
Blocked from InteractionsSelect trigger 2
Can use Ñusta MarriagePotential
Grants 1
- Ñusta MarriageEffect
Mentions 2
Mentioned in 1
Scripting 5
Mentions 5
Game Concepts
CharacterDesc
DynastyDesc
OpinionDesc
Royal MarriageDesc
RulerDesc
type = diplomacy
category = CATEGORY_FRIENDLY_ACTIONS
allow = {
}

