On ActionGOn Actiongovernment_flavor_pulse_steppe_horde条件触发条件政府: 草原游牧部落具体条件随机事件每次运行时有25%的几率触发以下事件之一(按占比):10%挪移之城10%先祖庙宇10%青龙10%白虎10%沉默的羔羊10%精神错乱10%权力所在地10%最好的训练10%皎月10%驯服省份关联需要 1草原游牧部落Trigger触发 10事件挪移之城Random events驯服省份Random events先祖庙宇Random events青龙Random events白虎Random events沉默的羔羊Random events精神错乱Random events权力所在地Random events最好的训练Random events皎月Random events触发来源 1Ggovernment_flavor_pulseFirst valid on action定义in_game/common/on_action/government_flavor_pulse.txt:221▾trigger = {government_type = government_type:steppe_horde}▾random_events = {10 = steppe_horde.110 = steppe_horde.210 = steppe_horde.310 = steppe_horde.410 = steppe_horde.510 = steppe_horde.610 = steppe_horde.710 = steppe_horde.810 = steppe_horde.910 = steppe_horde.10chance_to_happen = 25}历史记录