
Unit Type
Three-decker

Three-deckers were warships that held three fully-armed decks with guns. Other guns could also be carried additionally on the forecastle or the quarterdeck, but only the batteries of the three main decks formed a continuous battery. Three-deckers were considered ships of the line, that is strong enough to participate in the line of battle.
- Maintenance goods
- 1.5
Cannon - 0.6
Cloth - 0.1
Liquor - 1
Naval Supplies - 0.1
Salt
- 1.5
- Repair goods
- 1
Cloth - 10
Lumber - 0.33
Naval Supplies
- 1
| Stat | Value | vs Age of Revolutions Heavy Ship |
|---|---|---|
Maximum Strength | 1 | |
Initiative | 1 | |
Combat Speed | 0.5 | |
Frontage | 1.5 | |
Flanking Ability | 1 | |
Movement Speed | 9 | |
Hull Size | 60 | |
Cannons | 120 | |
Crew Size | 0.9 | |
Maritime Presence | 0.56 | |
Blockade Capacity | 1.5 | |
Transport Capacity | 0.1 | |
Anti-Piracy Impact | 0.1 | |
Food Storage | 2 | |
| Damage by terrain | ||
Inland Sea | −25% | |
Narrows | −40% | |
Same stats as the template.
Built on
Age of Revolutions Heavy Ship
2 units, with what each changes from the template.
| Standard units | |||||
|---|---|---|---|---|---|
Three-decker | Regular | ||||
| Special units | |||||
First-Rate Ship of the Line | Regular | −1 | +20 | +20 | +0.3 |
Belongs to 2
Ages
RevolutionsAge
Unit Categories
Heavy ShipCategory
References 8
Prices
- Heavy Ship Build Costby namePrice to build
- Heavy Ship Maintenance Costby nameMaintenance price
- Heavy Ship Reinforcement Costby namePrice to reinforce
Goods Demands
- Revolutions Heavy Ship ConstructionConstruction goods
- Revolutions Heavy Ship MaintenanceMaintenance goods
- Revolutions Heavy Ship RepairRepair goods
Unit Types
Age of Revolutions Heavy ShipSame as
First-Rate Ship of the LineUpgrades to
Unlocked by 1
Three-deckerRevolutionsUnlock unit
Referenced by 1
Two-deckerUpgrades to




















