
Policy
Rotating Emperorship
To prevent any single ruler from consolidating power, the Empire enforces a rotation system that actively discourages re-election of incumbents.
Allow
- ↗If
- Law scope exists
- Policy scope exists
- Has enacted Law scope
law_policy(scope:law_scope)exists
Then- IfLaw policy (Law scope)Has a Policy Level of > policy_level_upper_levelThen
- Value: policy_level_upper_level
- Law policy (Law scope)Has a Policy Level of ≤ policy_level_upper_level
OtherwiseNo restriction - IfLaw policy (Law scope)Has a Policy Level of < policy_level_lower_levelThen
- Value: policy_level_lower_level
- Law policy (Law scope)Has a Policy Level of ≥ policy_level_lower_level
OtherwiseNo restriction
OtherwiseNo restriction - ↗If
Start Law Debate is NOT an ongoing voteThenIfInternational Organization Type:
Holy Roman EmpireElse ifInternational Organization Type:
Middle KingdomOtherwiseNo restrictionOtherwiseNo restriction
Potential · From
Imperial Voting
Imperial Voting- International Organization Type:
Holy Roman Empire - The Holy Roman Empire has enabled all Laws↗
Allow · From
Imperial Voting↗
Imperial VotingIf
Holy Roman EmpireHas Variable: hre_emperor_cannot_change_policies
Holy Roman EmpireHas Variable: hre_emperor_cannot_change_policiesThen
The Emperor is allowed to change the Policies of the Holy Roman Empire
Holy Roman EmpireDoes NOT have Variable: hre_emperor_cannot_change_policies
Holy Roman EmpireDoes NOT have Variable: hre_emperor_cannot_change_policiesExact conditions
International organization modifier
Country modifier
Only applies if
Is Emperor of the Holy Roman Empire
If
Holy Roman EmpireHas a leader
Holy Roman EmpireHas a leaderThenIs leader of
Holy Roman Empire
Holy Roman EmpireOtherwise
Root:
Holy Roman Empire › Last leader country
Holy Roman Empire › Last leader countryRequires 2
Laws
Imperial VotingAllow
International Organizations
Holy Roman EmpireCountry modifier
References 1
Holy Roman EmpireCountry modifier
Part of 1
Imperial VotingRotating emperorship policy
Scripting 10
Grants 1
- Imperial AuthorityWhen activated
Uses 3
Scripted Effects
- hre_on_reform_level_passed_effectlaw_imperial_authority_cost = 25When activated
Scripted Triggers
- has_currency_to_vote_for_lawvalue = 25Allow
- hre_can_select_adjacent_reform_levellaw = law:imperial_voting_law · policy = policy:rotating_emperorship_policyAllow
References 1
- imperial_authority_prince_friendly_lawAllow, When activated
AI weighting 5
Policies
Emperor Successor PreferenceWants propose policy
Scripted Triggers
- is_electorWants this policy bias
Script Values
- hre_default_keep_policy_opinionWants keep policy
- hre_default_policy_opinionWants this policy bias
- io_electors_opinion_valueWants this policy bias
level = 1
allow = {
}
}
on_activate = {
}
}






