Scripted Effect
hre_on_reform_level_passed_effect
Not shown in the game's tooltiphre_on_reform_passed_effect: law imperial authority cost
Not shown in the game's tooltipsubtract_imperial_authority: law imperial authority cost
Holy Roman Empire↗
↗
Holy Roman Empire- Change variable
- Name: Imperial Authority
- Subtract: law imperial authority cost
- IfHas Variable: Imperial AuthoritySet by one ofReichstürkenhilfeEventExclusive to:+87 more
AustriaThen- IfImperial Authority > 100
- If
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$law_imperial_authority_cost$
Used by 51
Policies
Cities of the Holy Roman Empire Leader Titlelaw_imperial_authority_cost = 60When activated
Imperial Taxationlaw_imperial_authority_cost = 75When activated
Direct Imperial Citieslaw_imperial_authority_cost = 75When activated
Elector Councillaw_imperial_authority_cost = 25When activated
Electoratelaw_imperial_authority_cost = 40When activated
Emperor Dynastic Preferencelaw_imperial_authority_cost = 40When activated
Emperor Successor Preferencelaw_imperial_authority_cost = 75When activated
Erbkaisertumlaw_imperial_authority_cost = 75When activated
Expanded Electorslaw_imperial_authority_cost = 25When activated
Free Citieslaw_imperial_authority_cost = 50When activated
Scripting 2
Grants 1
- Imperial AuthorityHidden effect
Uses 1
- hre_on_reform_passed_effectamount = $law_imperial_authority_cost$Hidden effect


