
Modifier Type
Possible Clerics for each 1,000 population
Impacts how many Clerics can live in this Location.
What changes it
| Source | Type | Value |
|---|---|---|
| Base Value for Every Location | Static Modifier | +0.5% |
| Capital | Static Modifier | +0.2% |
| Province Capital | Static Modifier | +0.1% |
Definitionmain_menu/common/modifier_type_definitions/00_modifier_types.txt:1027
1028percent = yes
1029game_data = {
1030category = location
1031scale_with_pop = yes
}