Static ModifiersPStatic ModifierProvince Capitalprovince_capitalShow on the map →ModifiersLocal Population Capacity+5%Migration Attraction+0.01Possible Nobles for each 1,000 population+0.1%Possible Clerics for each 1,000 population+0.1%Supported Building Levels+2ConnectionsScripting 1Mentions 1Province CapitalNameDefinitionmain_menu/common/static_modifiers/location.txt:470▾game_data = {category = location}local_population_capacity_modifier = 0.05local_migration_attraction = 0.01local_nobles_desired_pop_scaled = 0.001local_clergy_desired_pop_scaled = 0.001free_building_levels = 2History