Static ModifiersCStatic ModifierCapitalcapitalShow on the map →ModifiersLocal Proximity Source+100Max Control+20%Local Population Capacity+10%Migration Attraction+0.03Possible Nobles for each 1,000 population+0.2%Possible Clerics for each 1,000 population+0.2%Fortification Maintenance Efficiency+100%Supported Building Levels+5ConnectionsScripting 1Mentions 1CapitalNameDefinitionmain_menu/common/static_modifiers/location.txt:454▾game_data = {category = location}local_proximity_source = 100local_max_control = 0.20local_population_capacity_modifier = 0.10local_migration_attraction = 0.025local_nobles_desired_pop_scaled = 0.002local_clergy_desired_pop_scaled = 0.002local_fort_maintenance_efficiency = 1.00free_building_levels = 5History