Static Modifier
Base Value for Every Location
Prosperity Recovery+0.25%
Monthly Control+0.05%
Regiment Training Capacity+1
Constructions Capacity+1
Local Pop Promotion Speed+1
Pop Demotion Speed+100
Local Food Capacity+50
Possible Frontage+10
Migration Attraction+0.1
Garrison Growth+1%
Maximum Attrition+10
Supply Limit+15
Hostile Disembark Time Modifier+25%
Maximum RGO Size+2,000
Local Monthly Prosperity+0.25%
Trade Embark/Disembark Efficiency−10%
Possible Clerics for each 1,000 population+0.5%
Possible Nobles for each 1,000 population+0.25%
Scripting 1
Mentions 1
LocationName
game_data = {
category = location
}