Tanistry Elective
Heir Selection

Tanistry Elective

tanistry_elective

A traditional Gaelic form of government in which the ruling clan selects the most competent heir from amongst themselves. Being a patrilineal descendant of a historical ruler does increase one's chances of being selected, though it is considered improper to elect a child of the current ruler.

The process does tend towards the most qualified individual being selected, but because the rulership often meanders through multiple branches of the family tree in a somewhat arbitrary selection process, it frequently leads to feuds.

Heir is allowed
Is NOT ruler
Potential
At least one of
Exact conditions

Succession

Candidates

  • Includes the ruler's siblings
  • Considers every member of the ruler's dynasty
  • Men and women
  • Adults only
  • Only from Nobility

Candidate score

How the game scores each candidate: the lines that apply add up.

  • Score per years of age+ RootCharacter age
  • Score per Administrative Ability+ RootAdministrative Ability
  • Score per Diplomatic Ability+ RootDiplomatic Ability
  • Score per Military Ability+ RootMilitary Ability
  • Score for Female−100
    When
    Is female
  • Score for Ignored Culture−100
    When
    None of
    • Target
      Any primary or accepted cultureRootCulture: This
  • Score if parent is current Ruler−100
    When
    • RootFather exists
    • Any parent
      • TargetRuler exists
      • This: TargetRuler
  • Score if father was historical Ruler+100
    When
    • RootFather exists
    • None of
      • Any parent
        • TargetRuler exists
        • This: TargetRuler
    • RootFather
      • Is Dead
      • Any ruling countriesThis: Target
  • Score if grandfather was historical Ruler+100
    When
    • RootFather exists
    • All of
      • RootFatherFather exists
      • RootFatherFather
        • Is Dead
        • Any ruling countriesThis: Target
  • Score for General or Admiral+50
    When
    At least one of
  • Score for General or Admiral Traits+50
    When
    Has a generaloradmiral Trait
  • Is unsuited to Rule−1,000

  • If
    Root exists
    • +• Score per years of age
      • =root.character_age
    • +• Score per Administrative Ability
      • =root.adm
    • +• Score per Diplomatic Ability
      • =root.dip
    • +• Score per Military Ability
      • =root.mil
    • If
      Is female
      • +• Score for Female
        • =-100
    • If
      None of
      • Target
        Any primary or accepted cultureRootCulture: This
      • +• Score for Ignored Culture
        • =-100
    • If
      RootFather exists
      • If
        Any parent
        • TargetRuler exists
        • This: TargetRuler
        • +• Score if parent is current Ruler
          • =-100
      • Otherwise
        • If
          RootFather
          • Is Dead
          • Any ruling countriesThis: Target
          • +• Score if father was historical Ruler
            • =100
      • If
        • RootFatherFather exists
        • RootFatherFather
          • Is Dead
          • Any ruling countriesThis: Target
        • +• Score if grandfather was historical Ruler
          • =100
    • If
      At least one of
      • +• Score for General or Admiral
        • =50
    • If
      Has a generaloradmiral Trait
      • +• Score for General or Admiral Traits
        • =50
    • If
      • +• Is unsuited to Rule
        • =-1,000
  • If
    Root does not exist
    • +• Score if grandfather was historical Ruler
      • =100
    • +• Score if father was historical Ruler
      • =100
    • +• Score if parent is current Ruler
      • =-100
    • +• Score per years of age
      • =1
    • +• Score per Administrative Ability
      • =1
    • +• Score per Diplomatic Ability
      • =1
    • +• Score per Military Ability
      • =1
    • +• Score for Female
      • =-100
    • +• Score for Ignored Culture
      • =-100
    • +• Score for General or Admiral
      • =50
    • +• Score for General or Admiral Traits
      • =50

Lose 10 Legitimacy
Exact script

Requires 3

Government Reforms
Culture Groups
Modifier Types

References 1

Required by 2

Country Interactions

Granted by 1

Referenced by 2

Scripting 1

References 1

include_ruler_siblings = yes
all_in_dynasty = yes
through_female = no
allow_female = yes
allow_children = no
ignore_ruler = yes
allowed_estates = { nobles_estate }
heir_is_allowed = {
is_ruler = no
}

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