
Heir Selection
Tanistry Elective
A traditional Gaelic form of government in which the ruling clan selects the most competent heir from amongst themselves. Being a patrilineal descendant of a historical ruler does increase one's chances of being selected, though it is considered improper to elect a child of the current ruler.
The process does tend towards the most qualified individual being selected, but because the rulership often meanders through multiple branches of the family tree in a somewhat arbitrary selection process, it frequently leads to feuds.
Heir is allowed
Is NOT ruler
Potential
At least one of
- Has the
Celtic Traditions Government Reform - CultureBelongs to the Celtic Culture Group
Exact conditions
Succession
Candidates
- Includes the ruler's siblings
- Considers every member of the ruler's dynasty
- Men and women
- Adults only
- Only from
Nobility
Candidate score
How the game scores each candidate: the lines that apply add up.
- Score per years of age+ RootCharacter age
- Score per Administrative Ability+ RootAdministrative Ability
- Score per Diplomatic Ability+ RootDiplomatic Ability
- Score per Military Ability+ RootMilitary Ability
- Score for Female−100WhenIs female
- Score for Ignored Culture−100WhenNone of
- TargetAny primary or accepted cultureRootCulture: This
- Score if parent is current Ruler−100When
- RootFather exists
- Any parent
- TargetRuler exists
- This: TargetRuler
- Score if father was historical Ruler+100When
- RootFather exists
- None of
- Any parent
- TargetRuler exists
- This: TargetRuler
- RootFather
- Is Dead
- Any ruling countriesThis: Target
- Score if grandfather was historical Ruler+100When
- RootFather exists
- All of
- RootFatherFather exists
- RootFatherFather
- Is Dead
- Any ruling countriesThis: Target
- Score for General or Admiral+50
- Score for General or Admiral Traits+50WhenHas a generaloradmiral Trait
- Is unsuited to Rule−1,000
Requires 3
Government Reforms
Celtic TraditionsPotential
Culture Groups
- CelticPotential
Modifier Types
References 1
NobilityAllowed estates
Required by 2
Events
Country Interactions
Surrender and RegrantEffect
Granted by 1
Referenced by 2
Scripting 1
References 1
- legitimacy_mild_penaltyWhen a new ruler succeeds
include_ruler_siblings = yes
all_in_dynasty = yes
through_female = no
allow_female = yes
allow_children = no
ignore_ruler = yes
heir_is_allowed = {
is_ruler = no
}


