
Action
Reform into a Monarchy
The ways of our ancestors have become obsolete. If we are to survive the harsh obstacles of history, we must reform into a Monarchy.
ChinaCountrypotential
RomeCountrypotential
TribeGovernment Typepotential
Holy Roman EmpireInternational Organizationpotential
Jurchen ConfederationInternational Organizationeffect
Archbishop-ElectorSpecial Statuspotential
Prince-ElectorSpecial Statuspotential
Aristocracy vs PlutocracySocietal Valueallow
Centralization vs DecentralizationSocietal ValueallowDefinitionin_game/common/generic_actions/government_conversions.txt:470
471icon = steppe_horde_to_monarchy
472type = owncountry
473show_message = no
475price = price:change_government_type_price
477cooldown = {
478type = transition_government
479years = 20
}
482potential = {
483scope:actor = {
485NOR = {
492OR = {
497country_has_special_status = {
499country = scope:actor
}
}
}
}
}
}
506allow = {
507scope:actor = {
508at_war = no
509has_any_active_disaster = no
510is_during_bankruptcy = no
513legitimacy > 80
514stability > 0
515custom_tooltip = {
516text = not_in_union_tt We are currently NOT in a Union
517NOT = {
517exists = union
}
}
}
}
521effect = {
522scope:actor = {
525add_estate_satisfaction = {
}
527if = {
528limit = {
529any_international_organizations_member_of = {
531leader_country != scope:actor
}
}
534custom_tooltip = kicks_us_from_jurchen_confederation_tt If we become a Monarchy, we will be removed from our Jurchen Confederation International Organization unless we are its Leader
}
}
538custom_tooltip = warn_about_loss_of_content_tt We may lose access to certain aspects of our current Government Type such as Policies, Laws, Buildings and more
}
541ai_will_do = {
541value = -1000
}