Game Concept
Stability
The stability is a measure of the internal peace of a Country. If it is negative, then it represents turmoil, and if it is positive, tranquility. Over time, stability will tend towards 0, unless other factors impact it. Starting Wars is one of the actions that will reduce the stability of a country.
No links to other concepts.
alias = {
stability_i
}
texture = "location_icons/stability"