
Action
Call Parliament
This will call a meeting of the Parliament of the International Organization in an attempt to get support to resolve a Parliament Issue, change Policies in the Laws, create a Casus Belli, and raise higher Taxes or larger Army Levies and Naval Levies.
Target
Choose the International Organization (International Organization)
- Has a Parliament
Has International Parliament- Can have its Parliament be called by Actor↗At least one of
- All of
- Has a leader
- Leader country: Actor
- All of
Allow Members to Call Parliament- Trigger if
- LimitInternational Organization Type:
Holy Roman Empire - Actor
- Is a member of Previous
Can Call Organization Parliament
- LimitInternational Organization Type:
- Trigger elseActorIs a member of Previous
- NotIs active parliament
- Months since last parliament called > 59
Target
Select Parliament Location
- Recipient exists
- Recipient
- Does NOT have Variable: hre_diet_location
- Has a Land Ownership Rule
- Owns > 0 Location
- At least one of
- Num countries with special status (
Free Imperial City) > 0 - Num countries with special status (
Archbishop-Elector) > 0
- Num countries with special status (
- OwnerAt least one of
- Has special status in international organization
- International Organization: Recipient
- Type:
Free Imperial City
- Has special status in international organization
- International Organization: Recipient
- Type:
Archbishop-Elector
- Is the Capital
Target
Select Parliament Debate (Parliament Issue)
- Is visible for international organization: Recipient
- This: Not
Imperial Law Debate - Is allowed for international organization: Recipient
- Is selectable issue for
- International Organization: Recipient
- Actor: Actor
Exact conditions
Requires 4
Parliament Issues
Imperial Law DebateSelect trigger 3
Special Statuses
Archbishop-ElectorSelect trigger 2
Free Imperial CitySelect trigger 2
Modifier Types
Has International ParliamentSelect trigger 1
Scripting 17
Requires 1
- hre_diet_locationSelect trigger 2
Uses 2
Scripted Effects
- propose_parliament_issueinternational_organization = scope:recipientEffect
Scripted Triggers
- can_have_parliament_called_bycountry = scope:actorSelect trigger 1
Mentions 8
Game Concepts
Army LevyDesc
Casus BelliDesc
International OrganizationDesc
LawDesc
Naval LevyDesc
Parliament IssueDesc
PolicyDesc
TaxDesc
AI weighting 6
Societal Values
Centralization vs DecentralizationAi will do
Location Ranks
CityAi will do
MegalopolisAi will do
TownAi will do
Modifier Types
Rural ParliamentsAi will do
Fort LevelAi will do
type = internationalorganization
ai_tick = monthly
ai_tick_frequency = 6
automation_tick = monthly
automation_tick_frequency = 1
player_automated_category = diplomacy
show_in_gui_list = no
ai_prerequisite = {
}
potential = {
}
allow = {
}