Scripted Effect
propose_parliament_issue
$international_organization$- IfParliament location existsThenParliament will move to Parliament locationOtherwiseParliament will move to ActorCapital
- The Parliament will be called
- Not shown in the game's tooltipEvery international organization memberParticipates in the Parliament of international organization voting no in regards of the Parliament Issue
- IfParliament issue existsThen
- Sets the Parliament Issue to Parliament issue
- Set parliament issue support:
total_special_status_power_fraction(scope:parliament_issue.special_status)
- Participates in the Parliament of international organization voting yes in regards of the Parliament Issue
- call_io_parliament: International Organization: international organizationNot shown in the game's tooltipAdd to variable list↗
- Name:
io_parliaments_called_list - Target: international organization
- Days: 365
- Name:
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$international_organization$
Used by 1
Call Parliamentinternational_organization = scope:recipientEffect
Scripting 3
Requires 1
- hre_diet_location$international organization$
Uses 1
- call_io_parliamentinternational_organization = $international_organization$Call io parliament
References 1
- hre_diet_location$international organization$