EventAcross the pillars
A Refreshing Spring
The spring at the heart of the legend is real, in the modest sense that there is a spring here, set in a grove, with water of an unusual clarity and a temperature that does not vary with the season. The men report feeling refreshed when they drink from it; the physician reports the same. None of them reports any rejuvenation. The local Timucua chief speaks of the spring as a place of healing, useful for fevers and joint pain. The chronicler records this; the physicians at court will be interested. The fountain is not what the legend made it. But the spring is a thing. Target Leader orders a shrine built on the site.
Fired by
Search for the Fountain of YouthExpeditionFrom on arrive to waypoint · right away
Trigger
Expeditionexpedition_leader exists
Exact conditions
Grants 2
- Fountain of Youth DiscoveredOption
- Rejuvenating WatersOption
Triggered by 1
Search for the Fountain of YouthOn reaching a waypoint
Scripting 5
Requires 1
Uses 2
- change_gold_effectscale = 1Option
- grant_seven_cities_expedition_loot_effectOption
References 2
Script Values
- prestige_mild_bonusOption
Variables
type = country_event
title = seven_cities_fountain.2.title A Refreshing Spring
desc = seven_cities_fountain.2.desc The spring at the heart of the legend is real, in the modest sense that there is a spring here, set in a grove, with water of an unusual clarity and a temperature that does not vary with the season. The men report feeling refreshed when they drink from it; the physician reports the same. None of them reports any rejuvenation. The local Timucua chief speaks of the spring as a place of healing, useful for fevers and joint pain. The chronicler records this; the physicians at court will be interested. The fountain is not what the legend made it. But the spring is a thing. Target Leader orders a shrine built on the site.
outcome = positive
location_backdrop = {
backdrop_preset = backdrop_wilderness_landing
}
trigger = {
scope:expedition = {
exists = expedition_leader
}
}



