EventAcross the pillars
Gold-Work and Memory
The country we have reached is no longer the country El Dorado lived in. The chiefdoms of the highlands are fragmented and reduced; the central court is gone; the lake is no longer a place of ceremony. But the workshops are still there. The goldsmiths still work in the old style. A pectoral of beaten gold representing a man on a raft is purchased from one of the village smiths for the price of an iron axe. The chronicler sketches it twice over. The trade in worked gold can be sustained. The court of legend cannot be reconvened.
Fired by
Search for El DoradoExpeditionFrom on arrive to waypoint · right away
Trigger
Expeditionexpedition_leader exists
Exact conditions
Grants 1
- El Dorado DiscoveredOption
Triggered by 1
Search for El DoradoOn reaching a waypoint
Scripting 4
Grants 1
Uses 2
- change_gold_effectscale = 3Option
- grant_seven_cities_expedition_loot_effectOption
References 1
- prestige_mild_bonusOption
type = country_event
title = seven_cities_el_dorado.2.title Gold-Work and Memory
desc = seven_cities_el_dorado.2.desc The country we have reached is no longer the country El Dorado lived in. The chiefdoms of the highlands are fragmented and reduced; the central court is gone; the lake is no longer a place of ceremony. But the workshops are still there. The goldsmiths still work in the old style. A pectoral of beaten gold representing a man on a raft is purchased from one of the village smiths for the price of an iron axe. The chronicler sketches it twice over. The trade in worked gold can be sustained. The court of legend cannot be reconvened.
outcome = positive
location_backdrop = {
backdrop_preset = backdrop_wilderness_landing
}
trigger = {
scope:expedition = {
exists = expedition_leader
}
}


