Sāmanta
KlientelartIn dieser Version geändert

Sāmanta

samantain_game/common/subject_types/samanta.txt:3

Ein Sāmanta ist ein Concept, ausschließlich verfügbar für Länder mit dem Fortschritt „Sāmanta-Feudalismus“ und Indische Länder. Es gleicht in vielen Aspekten einem gewöhnlichen Vasallen, doch es hat weniger Zahlungsverpflichtungen und kann nicht Annexed werden, bis seine Bindung zu seinem Suzerän inniger und es durch die Landesinteraktion „Zu Maha-Samanta aufwerten“ zu einem Mahā-Sāmanta wird.

ErfordertSāmanta-FeudalismusFortschrittcreation visible, visible

Modifikatoren

Definitionin_game/common/subject_types/samanta.txt:3

4color = subject_samanta
5level = 1
6annullment_favours_required = 10
7visible = {
8has_advance = samanta_advance
}
10visible_through_diplomacy = {
11scope:target = {
}
}
13visible_through_treaty = {
14scope:target = {
}
}
17creation_visible = {
18has_advance = samanta_advance
}
20minimum_opinion_for_offer = 100
21type = location
22subject_pays = subject_pays_samanta
23join_offensive_wars_always = {
24always = yes
}
26join_defensive_wars_always = {
27always = yes
}
29strength_vs_overlord = -0.25
30has_overlords_ruler = no
31will_join_independence_wars = yes
32can_be_annexed = no
33subject_can_cancel = yes
34overlord_can_cancel = yes
35has_limited_diplomacy = yes
36fleet_basing_rights = yes
37food_access = yes
38can_change_rank = no
39can_change_heir_selection = yes
40great_power_score_transfer = 0.10
42institution_spread_to_overlord = monthly_institution_spread_weak (0.1)
43institution_spread_to_subject = monthly_institution_spread_weak (0.1)
44overlord_modifier = {
}
45subject_modifier = {
}
46on_enable = {
48hidden_effect = {
49set_variable = {
49value = yes
49years = 10
}
}
}
52on_disable = {
}
56diplomatic_capacity_cost_scale = 1
58diplo_chance_accept_subject = {
59base = -92
60current_strength = 0.2
61border_distance = -0.3
62negative_opinion = -5
63positive_opinion = 0.25
64rank_difference = -5
65giving_defensive_support = 2
66receiving_defensive_support = 5
67royal_ties = 1
69num_of_limited_subjects = -5
70culture_war = 3
71diplomatic_reputation = 1
72different_religion = -20
73same_common_language = 5
74same_court_language = 10
75different_culture = -10
76different_government_type = -25
77actor_at_war = -20
78competing_power = -200
79tax_base = -0.25
80trust_in_actor = 0.2
82reject_subjugation_reasons = -1
83accept_subjugation_reasons = 1
}
86diplo_chance_accept_overlord = {
87base = 8
88border_distance = -0.3
89negative_opinion = -5
90positive_opinion = 0.25
91same_common_language = 5
92same_court_language = 10
93different_culture = -10
94different_government_type = -25
95actor_at_war = -20
96competing_power = -200
97trust_in_actor = 0.2
}
100ai_wants_to_be_overlord = {
101scope:subject = {
102every_country_with_coalition_grade_antagonism_against_us = {
103desc = "COALITION_GRADE_ANTAGONISM_TOWARDS_THEM_SUBJECT" Subject ist ein mögliches Ziel für eine Koalition
104add = {
105value = -10
}
}
}
}
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