Geskripteter Auslöser
has_midgame_manufactory_building
Was es prüft
Any buildings in location
GebäudeartHas tag:
midgame_manufactoryVerwendet von 1
Das ZusammenschlussgesetzSofort, Option 1…
Skripting 2
Verwendet von 2
- is_industrial_revolution_validHas midgame manufactory building
- is_manufactory_valid_locationHas midgame manufactory building
any_buildings_in_location = {
building_type = {
has_tag = midgame_manufactory
}
}