Geskripteter Effekt
minor_destroy_building_levels_in_location
Change building level in location: Gebäude: VorherigerGebäudeart
Value
- Add: VorherigerBuilding level
- Multiply: -0,1
- Floor: yes
Genaues Skript
Verwendet von 5
Ereignisse
- Das große Feuer von ValladolidOption 2
Hochwasser von RulerOption 1, Option 2
Der Große BrandOption
Der Brand von MoskauOption 2
Bittere Kälte in Target LocationOption 1, Option 2
Skripting 2
Verwendet von 2
- minor_earthquake_damageEvery neighbor location, Ordered buildings in location
- minor_volcano_damageOrdered buildings in location
change_building_level_in_location = {
building = prev.building_type
value = {
add = prev.building_level
multiply = -0.1
floor = yes
}
}