Geskripteter Effekt

add_historical_rival_scripted

add_historical_rival_scriptedin_game/common/scripted_effects/country_effects.txt:1528

Definitionin_game/common/scripted_effects/country_effects.txt:1528

1529if = {
1530limit = {
1531exists = $target$
1532NOT = {
1532this = $target$
}
}
1534add_historical_rival = $target$
1535if = {
1536limit = {
1536NOT = {
1536is_rival_of = $target$
}
}
1537add_rival = $target$
}
1539if = {
1540limit = {
1540country_exists = $target$
}
1541if = {
1542limit = {
1542is_allied_with = {
1542target = $target$
}
}
1543break_alliance = {
1543target = $target$
}
}
}
1546hidden_effect = {
1547set_local_variable = {
1547name = trigger_recipient_event
1547value = $trigger_recipient_event$
}
1548if = {
1549limit = {
1549local_var:trigger_recipient_event = yes
}
1550save_scope_as = rivalling_country
1551$target$ = {
1551trigger_event_silently = historical_rival_events.1
}
}
}
}
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