Direkte Reichsstädte
PolitlinieIn dieser Version geändert

Direkte Reichsstädte

direct_imperial_cities_policyin_game/common/laws/20_hre.txt:2007

Die Freistädte stehen nun unter einer direkten Verwaltung durch Select CString Heiliges Römisches Reich Leader Title. Mit stark eingeschränkter Autonomie sind die Stadtstaaten de facto Außenposten innerhalb des HRR (Heiliges Römisches Reich) für die Kaiserkrone.

ErfordertReichsstadtSonderstatuswants this policy biasFreistädteGesetzallow

Definitionin_game/common/laws/20_hre.txt:2007

2008level = 5
2009allow = {
}
2015on_activate = {
2016law_imperial_authority_cost = imperial_authority_opposed_law (75)
}
2018if = {
2019limit = {
2019exists = leader_country
}
2020hidden_effect = {
2021save_temporary_scope_value_as = {
2021name = average_free_city_antagonism
2021value = 0
}
2022save_temporary_scope_value_as = {
2022name = antagonism_bomb_members
2022value = 0
}
2023every_country_with_special_status_of_type = {
2024type = free_city
2025root.leader_country = {
2026save_temporary_scope_value_as = {
2027name = average_free_city_antagonism
2028value = {
2029value = scope:average_free_city_antagonism
2030add = {
2031value = "bias_value(antagonism_broke_subject_union)"
2032multiply = {
2033value = prev.country_economical_base
2034divide = 2000
}
}
}
}
2039save_temporary_scope_value_as = {
2040name = antagonism_bomb_members
2041value = {
2042value = scope:antagonism_bomb_members
2043add = 1
}
}
}
}
2048save_temporary_scope_value_as = {
2049name = average_free_city_antagonism
2050value = {
2051value = scope:average_free_city_antagonism
2052if = {
2053limit = {
2053scope:antagonism_bomb_members > 0
}
2054divide = scope:antagonism_bomb_members
}
}
}
}
2059if = {
2060limit = {
2060exists = scope:average_free_city_antagonism
}
2061custom_tooltip = free_city_subjugation_antagonism_tt Jede Reichsstadt erhält Average Free City Antagonism Antagonismus in Bezug auf Heiliges Römisches Reich Leader Country
}
}
}
2065on_deactivate = {
}
2068international_organization_modifier = {
2069hre_emperor_comfort_policies_counter = 1
}
2072wants_propose_policy = {
2073add = {
2074desc = "POLICY_BIAS_LEADER_SUPPORTS"
2075value = 150
}
2077add = {
2078desc = "BIAS_FROM_RULER_TRAITS" Neigung durch Concept
}
2081add = {
2082desc = "BIAS_FROM_RULER_TRAITS" Neigung durch Concept
}
}
2088wants_this_policy_bias = {
2089add = {
2090desc = "POLICY_BIAS_PRINCE_OPPOSES" Der Fürst wünscht, dieses Gesetz nicht zu erlassen
2091value = -75
}
2094if = {
2095limit = {
2095has_special_status_in_international_organization = {
2095international_organization = scope:recipient
}
}
2096add = {
2097desc = "POLICY_RESTRICTS_SOVEREIGNTY" Die Reform schränkt unsere Souveränität ein
2098value = -250
}
}
2101add = {
2102desc = "LEVEL_OF_EMPEROR_COMFORT_REFORMS" Stufe der kaisergefälligen Reformen
2103value = 10
2104multiply = scope:recipient.modifier:hre_emperor_comfort_policies_counter
2105multiply = -1
}
}
2108wants_keep_policy = {
}
© 2026 Soft Santa Cruz, S.L.U.. Alle Rechte vorbehalten. Inoffizielles Fanprojekt, nicht mit Paradox Interactive verbunden. Spielinhalte © Paradox Interactive. Über · Datenschutz · Impressum