Adliges Blut opfern
Aktion

Adliges Blut opfern

sacrifice_noble_bloodin_game/common/generic_actions/mayan.txt:3

Unsere Götter brauchen das Blut unseres Volks, um das Gleichgewicht von Himmel und Erde zu bewahren. Es ist die Pflicht unserer Adligen, ihr Blut als Ritualopfer zu vergießen, denn es ist das reinste und kostbarste.

ErfordertAdelsstandStandselect trigger 2Maya-RitualismusReligionpotential, select trigger 2

Definitionin_game/common/generic_actions/mayan.txt:3

4type = religious
6sound = UI_action_religion_generic
8potential = {
9scope:actor.religion = religion:mayan
}
12cooldown = {
13type = sacrifice_noble_blood
14days = 90
}
17ai_tick = daily
18ai_tick_frequency = 120
20automation_tick = monthly
21automation_tick_frequency = 1
22player_automated_category = religiousdoctrines
23price = price:sacrifice_noble_blood
25select_trigger = {
26looking_for_a = religion
27source = actor
28target_flag = recipient
29name = "choose_religion" Die Religion wählen:
30column = {
30data = name
}
}
33select_trigger = {
34looking_for_a = character
35source = actor
36pre_evaluation_sort_value = {
37value = age_in_years
}
39pre_evaluation_number_to_evaluate_fully = 1
40target_flag = character_scope
41name = "choose_character" Den Charakter wählen:
42column = {
43data = name
44data = character_ruler
}
46visible = {
47is_alive = yes
49religion = religion:mayan
}
51enabled = {
52is_adult = yes
53is_ruler = no
54is_heir = no
}
}
58effect = {
60if = {
61limit = {
62exists = scope:character_scope
}
64random_list = {
6520 = {
66kill_character = {
67target = scope:character_scope
68reason = sacrifice
}
}
7180 = {
}
}
}
75else = {
76custom_tooltip = sacrifice_noble_blood_tt Der ausgewählte Charakter könnte sterben
}
79scope:actor ?= {
80add_religious_influence = religious_influence_mild_bonus (10)
81add_estate_satisfaction = {
}
82add_estate_satisfaction = {
}
}
}
86ai_will_do = {
87add = "scope:actor.currency_utility(religious_influence|religious_influence_mild_bonus)"
88add = "scope:actor.add_estate_satisfaction_utility(clergy_estate|estate_satisfaction_mild_bonus)"
89add = "scope:actor.add_estate_satisfaction_utility(peasants_estate|estate_satisfaction_mild_bonus)"
92subtract = {
93desc = "bias against doing stuff"
94value = 1
}
}
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