
StandIn dieser Version geändert
Kosaken-Stand
Dieser Stand stellt unterschiedliche Gruppen kosakischer Völker dar, die es in unserem Land gibt. Sie organisieren sich in halbnomadischen und halbmilitärischen Gruppen, die ihr eigenes Leben am Rand anderer Nationen führen, doch wenn man ihnen die richtigen Anreize gibt, können sie treu dienen und äußerst nützlich sein.
Allgemein ist es besser, wenn die Krone mehr Macht als die anderen Stände hat.
Modifikatoren
Satisfaction
High power
Low power
Definitionin_game/common/estates/00_default.txt:1151
1152color = map_cossack
1153power_per_pop = 0.5
1154tax_per_pop = 0.02
1155rival = -0.01
1156alliance = 0.01
1158revolt_court_language = common_language
1159characters_have_dynasty = never
1160use_diminutive = yes
1161can_generate_mercenary_leaders = yes
1169high_power = {
}
1183opinion = {
1184add = {
1185desc = "ESTATE_OPINION_BASE" Concept
1186value = "opinion(scope:target)"
1187multiply = 0.05
}
1190if = {
1191limit = {
1192estate(estate_type:cossacks_estate) = {
1193dominant_religion ?= {
1194this != scope:target.religion
1195group = scope:target.religion.group
}
}
}
1199add = {
1200desc = "ESTATE_OPINION_HERETIC" Toleranz (Ketzer)
1201value = -5
}
}
1205if = {
1206limit = {
1207estate(estate_type:cossacks_estate) = {
1208dominant_religion ?= {
1208group != scope:target.religion.group
}
}
}
1211add = {
1212desc = "ESTATE_OPINION_HEATHEN" Toleranz (Ungläubige)
1213value = -10
}
}
1217if = {
1218limit = {
1219estate(estate_type:cossacks_estate) = {
1220scope:target.culture.language = dominant_culture.language
}
}
1223add = {
1224desc = "ESTATE_OPINION_SAME_COMMON_LANGUAGE" Gleiche Gemeinsprache
1225value = 5
}
}
1229if = {
1230limit = {
1231is_rival_of = scope:target
}
1233add = {
1234desc = "ESTATE_OPINION_RIVAL" Rivale
1235value = -20
}
}
1239if = {
1240limit = {
1241estate(estate_type:cossacks_estate) = {
1242dominant_culture ?= {
1242this = scope:target.culture
}
}
}
1245add = {
1245desc = "ESTATE_OPINION_SAME_ESTATE_CULTURE" Selbe Kultur wie unser Stand
1245value = 20
}
}
1247else_if = {
1248limit = {
1249estate(estate_type:cossacks_estate) = {
1250scope:target = {
1250has_accepted_culture = prev.dominant_culture
}
}
}
1253add = {
1253desc = "ESTATE_OPINION_ACCEPTED_ESTATE_CULTURE" Akzeptiert die Kultur unseres Concept
1253value = 10
}
}
1255else_if = {
1256limit = {
1257estate(estate_type:cossacks_estate) = {
1258scope:target = {
1258has_tolerated_culture = prev.dominant_culture
}
}
}
1261add = {
1261desc = "ESTATE_OPINION_TOLERATED_ESTATE_CULTURE" Toleriert die Kultur unseres Concept
1261value = 5
}
}
1264if = {
1265limit = {
1266estate(estate_type:cossacks_estate) = {
1267dominant_religion ?= {
1267this = scope:target.religion
}
}
}
1270add = {
1270desc = "ESTATE_OPINION_SAME_ESTATE_RELIGION" Selbe Religion wie unser Stand
1270value = 20
}
}
}





