
Country Interaction
Enforce Landfriede
We will enforce the Landfriede within the Holy Roman Empire, ending any internal wars in the process.
We will be called into war against them if they decline!
Potential
Holy Roman Empire exists- Actor
Can Enforce Landfriede- ↗
Holy Roman Empire exists- Is leader of
Holy Roman Empire
Allow↗
If
Holy Roman EmpireHas enabled gold
Holy Roman EmpireHas enabled goldThen
Holy Roman EmpireDucats ≥ enforce_landfriede_cost
Holy Roman EmpireDucats ≥ enforce_landfriede_costOtherwise
Actor
Ducats
- Value: enforce_landfriede_cost
- Multiply: 1
Target
Choose the Country (Country)
- Is a member of
Holy Roman Empire - Any current war
- Is NOT a Civil War for Previous
- Attacker leader: Previous
- Defender leaderIs a member of
Holy Roman Empire
- Is NOT at War with Actor
Target
Select a War for Recipient to Leave
- Attacker leader: Recipient
- Defender leaderIs a member of
Holy Roman Empire - At least one of
- Has NOT a valid Casus Belli
- Casus BelliHas tag: Not
cannot_be_enforced_peace_on
Accept
- Subtract
- Desc: Base Value
- Value: 10
- Add: hre_default_diplo_action_acceptance
- If
- LimitRecipientIs a member of
Holy Roman Empire - Add
- Desc: Imperial Authority
- Value:
Holy Roman Empire › Imperial Authority
- Add
- Desc: Military Strength in comparison to Actor
- Value: ActorMilitary Strength
- Subtract: RecipientMilitary Strength
- If
- LimitTarget exists
- Subtract
- Desc: war score icon Current Warscore
- Value:
scope:recipient.war_score_in_war(scope:target) - Multiply: 2
- Subtract
- Desc: Recipient's ruling Personality
- Value: Recipient
Aggressiveness - Multiply: 100
Exact conditions
Requires 3
International Organizations
Holy Roman EmpireAccept, Allow…
Modifier Types
AggressivenessAccept
Can Enforce LandfriedePotential
Grants 1
References 1
Holy Roman EmpireEffect, When rejected
Mentioned in 3
Scripting 7
Requires 1
- Imperial AuthorityAccept
Uses 3
Scripted Effects
- pay_gold_org_country_effectcountry = scope:actor · international_organization = international_organization:hre · value = enforce_landfriede_costEffect, When rejected
Scripted Triggers
- has_gold_org_country_triggercountry = scope:actor · international_organization = international_organization:hre · value = enforce_landfriede_costAllow
- is_emperorPotential
References 3
- enforce_landfriede_costAllow, Effect…
- hre_default_diplo_action_acceptanceAccept
- prestige_mild_penaltyWhen rejected
type = diplomacy
category = CATEGORY_HRE_ACTIONS
ai_prerequisite = {
NOT = {
is_during_bankruptcy = yes
}
}
potential = {
}

