Scripted Trigger
has_gold_org_country_trigger
What it checks
If
$international_organization$Has enabled goldThen
$international_organization$Ducats ≥ valueOtherwise
$country$Ducats
- Value: value
- Multiply: 1
Script that calls it fills these in, as each caller in Connections shows.
$international_organization$$value$$country$
Used by 4
Country Interactions
Bestow Kingdom Titlecountry = scope:actor · international_organization = international_organization:hre · value = bestow_kingdom_title_costAllow
Bolster Imperial Armycountry = scope:actor · international_organization = international_organization:hre · value = bolster_imperial_army_costSelect trigger 1
Enforce Landfriedecountry = scope:actor · international_organization = international_organization:hre · value = enforce_landfriede_costAllow
Grant County Privilegescountry = scope:actor · international_organization = international_organization:hre · value = grant_county_privileges_costAllow
trigger_if = {
limit = {
$international_organization$ = {
has_enabled_currency = gold
}
}
$international_organization$ = {
gold >= $value$
}
}
trigger_else = {
$country$ = {
gold >= {
value = $value$
multiply = 1
}
}
}