Scripted Effect
pay_gold_org_country_effect
Script that calls it fills these in, as each caller in Connections shows.
$international_organization$$value$$country$
Used by 4
Events
Kingdom Title Offeredcountry = scope:actor · international_organization = international_organization:hre · value = bestow_kingdom_title_costOption 1
Country Interactions
Enforce Landfriedecountry = scope:actor · international_organization = international_organization:hre · value = enforce_landfriede_costEffect, When rejected
Enforce Religious Unitycountry = scope:actor · international_organization = international_organization:hre · value = enforce_religious_unity_costEffect, When rejected
Grant County Privilegescountry = scope:actor · international_organization = international_organization:hre · value = grant_county_privileges_costEffect
if = {
limit = {
exists = $international_organization$
$international_organization$ = {
has_enabled_currency = gold
}
}
$international_organization$ = {
add_gold = {
value = $value$
multiply = -1
}
}
}