
Casus Belli
Seize Fur Supply
Hunters have hunted our local beaver population into dwindling numbers, we must acquire new hunting grounds to fulfill the demands of the fur trade!
Create visible
- Has Variable: can_use_beaver_wars_cbSet by
The Beaver WarsEventExclusive to:
Haudenosaunee
Exact conditions
Wargoal is to show superiority. Participants will get more Warscore from winning battles.
Accumulating more than Threshold Warscore from won battles will grant us a ticking Warscore.
- Conquer cost (attacker)
- 80%
- Subjugate cost (attacker)
- 80%
- Conquer cost (defender)
- 100%
- Subjugate cost (defender)
- 100%
- Ticking war score
- 0.25
- Type
- Superiority
Requires 2
Government Types
TribeCreate visible
Goods
FurCreate visible
References 1
Beaver WarWar goal type
Scripting 1
Requires 1
- can_use_beaver_wars_cbCreate visible
speed = 6
create_visible = {
scope:target = {
}
}
create_enabled = {
}