Seize Fur Supply
Casus Belli

Seize Fur Supply

cb_beaver_wars

Hunters have hunted our local beaver population into dwindling numbers, we must acquire new hunting grounds to fulfill the demands of the fur trade!

Create visible
Exact conditions

Wargoal is to show superiority. Participants will get more Warscore from winning battles.
Accumulating more than Threshold Warscore from won battles will grant us a ticking Warscore.

Conquer cost (attacker)
80%
Subjugate cost (attacker)
80%
Conquer cost (defender)
100%
Subjugate cost (defender)
100%
Ticking war score
0.25
Type
Superiority

Requires 2

Government Types
Goods
  • FurCreate visible

References 1

Scripting 1

Requires 1

speed = 6
create_visible = {
has_variable = can_use_beaver_wars_cb
scope:target = {
government_type = government_type:tribe
any_owned_location = {
raw_material = goods:fur
}
}
}
create_enabled = {
}
war_goal_type = superiority_beaver_war

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