
War Goal
Beaver War
Wargoal is to show superiority. Participants will get more Warscore from winning battles.
Accumulating more than Threshold Warscore from won battles will grant us a ticking Warscore.
Referenced by 1
Seize Fur SupplyWar goal type
type = superiority
attacker = {
conquer_cost = 0.80
subjugate_cost = 0.80
}
defender = {
conquer_cost = 1
subjugate_cost = 1
}
ticking_war_score = 0.25
