
Building
Hospital
The history of the Hospital is old as many ancient civilizations had their own version of an institution which houses the sick. During the medieval period, the Hospital evolved further as it now focuses additionally to the health care and recovery of its patients.
- Build time
- 365 days
Location potential
Has ≥ 20 Development
Exact conditions
Per level, by goods access
Production Methods 1
Hospital Needs
Uses
- 0.1
Fiber Crops - 0.02
Tools - 0.1
Paper - 0.05
Books - 0.02
Medicaments - 0.01
Mercury - 0.03
Glass
- Base cost
- 0.75
- Base revenue
- 0
- Base profit
- -0.75
Belongs to 1
Infrastructure BuildingsCategory
References 5
Pop Types
ClericsPop type
Goods Demands
- Constructing Town BuildingsConstruction goods
Location Ranks
CityLocation rank
MegalopolisLocation rank
TownLocation rank
Required by 5
Events
A Treatise on ContagionOption 1
General HospitalTrigger
Naval Business in RhodesOption 3, Trigger
The Ospedale MaggioreTrigger
Magistrato alla SanitàTrigger
Unlocked by 1
HospitalsTraditionsUnlock building
Granted by 2
General HospitalOption 1
Naval Business in RhodesOption 3
Mentioned in 3
Events
General HospitalDesc
Situations
Black DeathGuide
Great PestilenceGuide
Scripting 2
References 2
- clergy_medical_employmentEmployment size
- generic_town_build_timeBuild time
audio_tier = 2
is_foreign = no
max_levels = 1
location_potential = {
development >= 20
}
expensive = yes



