Armory
Building

Armory

armory

The development of Professional Armies has created the need of getting new sources of Manpower for our Armies. The Armory can be built in Urban Locations to increase it.

Unlocked by
Cost
Construction goods
Build time
365 days

Allow
OwnerHas PreviousDominant Culture as a Primary Culture or Accepted Culture
Removed if
None of
Exact conditions

Per level, by goods access

Production Methods 1

Armories
Base cost
5.2
Base revenue
0
Base profit
-5.2

Belongs to 1

References 7

Buildings
Pop Types
Goods Demands
Location Ranks

Mentions 1

Required by 3

Parliament Issues

Unlocked by 1

  • ArmoryRenaissanceUnlock building

Granted by 3

Events
Parliament Issues

Referenced by 2

Parliament Issues
Buildings
Scripting 6

References 3

Mentions 3

audio_tier = 1
is_foreign = no
pop_type = soldiers
max_levels = manpower_max_level
forbidden_for_estates = yes
employment_size = manpower_employment (1)
town = yes
city = yes
important_for_AI = yes
build_time = soldier_building (365)
obsolete = korean_barracks

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