
黄金世纪
黄金世纪
这个时代如何获胜:
两项追踪衡量公敌的势力范围。欧洲优势通过在欧洲大陆的战争获胜,以及本土的王朝与宗教霸权而上升;而殖民地优势则通过殖民、珍宝船队和海外皈依上升。两者都以不连续的步伐攀升,从25到100的每一个阈值都会授予公敌一项持久的奖励。
优势滋生危险。一项爆发点计量条会随着债务和通货膨胀而上升,并进一步受到过度扩张的权威以及显赫地位所招致的嫉妒的推动。当它填满时,一场成败攸关的事件会降临在公敌身上,或好或坏;一个大同盟会集结起来将它打倒。战争中的失败可以从任一追踪上削去25,而倘若公敌失去其起始领土的四分之一,它的黄金世纪便会提前终结。
- 开始来源100%
- 拥有DLC:
Across the Pillars - 只能通过开启黄金世纪决议启动永不(always = no)
具体条件
- global_var:battle_for_the_strait_winner_country触发事件“Country黄金世纪”
- Set variable
- Set variable
- Name: golden_century_min_locations
- Value
- Add: global_var:battle_for_the_strait_winner_country.num_locations › Num locations
- Multiply: 0.75
- Ceiling: yes
完整脚本
- 拥有DLC:
- 国际公敌
- global_var:battle_for_the_strait_winner_country存在
- 拥有者至少满足以下其一
- 大同盟
国际组织 1
局势结果 3
巨像倾覆With the Colossus itself gone, no triumph or penalty passes to anyone: the age simply loses the power that defined it.
要求
巨人式微The Colossus survives, but takes a severe blow to its Stability for having been cut down to size.
要求
巨人屹立不倒The Colossus keeps its century. It takes Triumphant in Europe and Triumphant Overseas, each scaled to how far its reach actually extended. Where that reach went wholly unopposed, it is crowned Hegemon of Europe or Hegemon of the New World.
要求
变量 3
How far our reach extends across the New World, growing month by month through our colonies, treasure fleets, naval traditions, and the faith we carry overseas. It measures how golden our century becomes beyond the ocean, and each threshold we cross grants a lasting reward. Once either this or our European Dominance first reaches 25, the The Grand Alliance forms against us.
How heavily our dominion weighs upon Europe, growing month by month through the extent of our realm, its stability, and army traditions, as well as our legitimacy and grip on our home region. It measures our prominence at home, and each threshold we cross grants a lasting reward. Once either this or our Colonial Dominance first reaches 25, the The Grand Alliance forms against us.
The pressures building beneath our golden century, fed by the strength of authority and our standing abroad as much as by the burden of debt and the debasement of our coin. When these factors reach their height, a Flashpoint follows — a make-or-break moment that may either exalt our realm or convulse it.
行动 16
- gc_mirror_dominance_to_country
- 如果则
- global_var:battle_for_the_strait_winner_countryOrdered country in diplomatic range (最多1个,
great_power_score最高者优先)条件- 此: 非上一个
- 不是叛乱运动国家
- 不是另一国家的附属国
- 均不满足以下
- 与global_var:battle_for_the_strait_winner_country同盟↗Has mutual scripted relation
- Type: 同盟
- Target: global_var:battle_for_the_strait_winner_country
- 与global_var:battle_for_the_strait_winner_country不处于共主邦联
- 至少满足以下其一
- 是global_var:battle_for_the_strait_winner_country的宿敌
- 是global_var:battle_for_the_strait_winner_country的战争对手
- This opinion of prev < 0
Create international organization:
大同盟 · Target: global_var:battle_for_the_strait_winner_countryHidden effect- 上一个加入
- Set leader country: 上一个
- 根Set variable
- Name: gc_grand_alliance_formed_recently
- Days: 7,300
- global_var:battle_for_the_strait_winner_country
- Every rival触发事件“GC Hegemon的阴影”
- Every enemy触发事件“GC Hegemon的阴影”
- Every related country
- Type: alliance
- 触发事件“GC Hegemon的崛起”
- Every subject or below触发事件“GC Hegemon的崛起”
- Every neighbor country条件
- Every rival
- global_var:battle_for_the_strait_winner_country
- 如果爆发点进程 ≥ 100则
- global_var:battle_for_the_strait_winner_country
- Set variable
- Name: 爆发点进程
- Value: 0
- 如果欧洲优势 ≥ 100则
- 如果Has fired unique event: 非在欧洲的主导地位
否则如果欧洲优势 ≥ 75则- 如果Has fired unique event: 非在欧洲的优势地位
否则如果欧洲优势 ≥ 50则- 如果Has fired unique event: 非在欧洲的影响力
- 则global_var:battle_for_the_strait_winner_countryAdd country modifier: 修正: 神圣斗争 · Years: -1 · Desc: 只要黄金世纪局势仍然活跃 · Mode: replace
否则如果欧洲优势 ≥ 25则- 如果Has fired unique event: 非在欧洲的存在
- 如果
- Has fired unique event: 非黄金世纪中的修会
- 则global_var:battle_for_the_strait_winner_countryAdd country modifier: 修正: 崛起的伊比利亚势力 · Years: -1 · Desc: 只要黄金世纪局势仍然活跃 · Mode: replace
王室内阁成员产生的阶层力量+10%
- 如果殖民地优势 ≥ 100则
- 如果Has fired unique event: 非地平线之外的主导地位
否则如果殖民地优势 ≥ 75则- 如果Has fired unique event: 非地平线之外的霸权
否则如果殖民地优势 ≥ 50则否则如果殖民地优势 ≥ 25则- 如果Has fired unique event: 非地平线之外的存在
- 则global_var:battle_for_the_strait_winner_countryAdd country modifier: 修正: 萨赫勒的财富 · Years: -1 · Desc: 只要黄金世纪局势仍然活跃 · Mode: replace
商人维护效率+10%
无基建地点的陆地邻近度消耗−2
- global_var:battle_for_the_strait_winner_country
完整脚本
- global_var:battle_for_the_strait_winner_country
- 失去市场主导地位的效果
海上贸易优势+10%
- 失去萨赫勒的财富的效果
商人维护效率+10%
无基建地点的陆地邻近度消耗−2
- 失去移民浪潮的效果
- 失去黄金之路的效果
- 失去达瓦殖民行政机构的效果
- 失去崇高文化认同的效果
- 失去殖民地优势的效果
- 失去苏丹地区的掌控的效果
- 失去崛起的伊比利亚势力的效果
王室内阁成员产生的阶层力量+10%
- 失去安达卢斯光复的效果
- 失去欧洲雄心的效果
战争分数效率+5%
- 失去神圣斗争的效果
- 失去扩大内阁管辖权的效果
- 失去西方之剑的效果
对异教徒作战伤害+10%
- 失去普世君主制的效果
- 失去重燃信仰的效果
- Set variable
- Name: gc_final_european_dominance
- Value:
黄金世纪 › 欧洲优势 - Years: 101
- Set variable
- Name: gc_final_colonial_dominance
- Value:
黄金世纪 › 殖民地优势 - Years: 101
- 失去市场主导地位的效果
- 如果
大同盟存在则- Every country条件是
大同盟的成员Set variable- Name: was_gc_coalition_member
- Years: 1
大同盟 › Leader countrySet variable- Name: was_gc_coalition_leader
- Years: 1
- Every country条件
- 如果局势已激活≥100年则
- global_var:battle_for_the_strait_winner_country
- Every country条件
否则- global_var:battle_for_the_strait_winner_country
- Every country条件
完整脚本
- global_var:battle_for_the_strait_winner_country
需要 23
伊比利亚军事修会每月
大同盟Map color, 结束前…
Across the PillarsCan start
触发 32
- Country黄金世纪开始时
- GC Hegemon的阴影每月
- GC Hegemon的崛起每月
- 新强权的崛起每月
- 黄金世纪中的修会每月
- 闲置的长矛每月
- 海外骑士团每月
- 在欧洲的主导地位每月
- 在欧洲的存在每月
- 地平线之外的存在每月
给予 17
大同盟每月
移除 16
引用 1
大同盟结束前
前置于 49
成员 16
给予来源 1
开启黄金世纪选项
被引用于 4
安达卢斯王冠领Country modifier 1
大同盟对成员国 1, 对成员国 2…
被提及于 6
- 黄金世纪中的修会Name
卡斯蒂利亚 霸权Desc
格拉纳达主权得以保全Desc
摩洛哥 霸权Desc
黄金世纪行动花费Desc
黄金世纪行动花费修正Desc
脚本 54
需要 8
- battle_for_the_strait_winner_countryLegend key 1, Map color…
- 殖民地优势每月
- 欧洲优势每月
- 爆发点进程每月
- gc_grand_alliance_formed_recently每月
- gc_winner_country每月
- NMapColors|DEFAULT_COLORMap color
- NMapColors|INTERNATIONAL_ORGANIZATION_LEADER_COLORLegend key 2, Map color
给予 8
使用 2
- is_allied_withtarget = global_var:battle_for_the_strait_winner_country (+1)Map color, 每月
引用 4
- monthly_spawn_chance_uniqueMonthly spawn chance
- battle_for_the_strait_winner_country结束前, 每月…
- 殖民地优势结束前
- 欧洲优势结束前
提及 4
被引用于 5
- gc_change_colonial_dominanceCustom description
- gc_change_european_dominanceCustom description
- gc_mirror_dominance_to_countryIf
被提及于 21
- OTHER_PERFORMS_plan_partition_campaign_ACTIONDesc
- PERFORM_adu_build_qadi_office_ACTIONDesc
- PERFORM_adu_charter_saharan_trade_house_ACTIONDesc
- PERFORM_adu_dispatch_gold_caravan_ACTIONDesc
- PERFORM_adu_integrate_natives_ACTIONDesc
- PERFORM_adu_muster_the_ghuzat_ACTIONDesc
- PERFORM_adu_proclaim_a_fatwa_ACTIONDesc
AI权重来源 2
号召同盟参战Ai will do
大同盟Ai desire to join













































