
Unit Type
Kilwan Dhow

Known for their slender and elongated hull design, the Kilwan Dhow is famous for being the backbone of our maritime trade that connects our ports to faraway lands. The ship itself is a manifestation of our mastery of shipwright, as our workers utilize palm trees for a sturdy body as well as locally-grown cotton for the sails.
Requires
Makeshift RepairsAdvance
Makeshift RepairsAdvancePotential
Is or was
Kilwa
Kilwa- Maintenance goods
- 0.06
Cloth - 0.036
Liquor - 0.18
Naval Supplies - 0.036
Salt - 0.1
Weaponry
- 0.06
- Repair goods
- 0.1
Cloth - 1
Lumber - 0.17
Naval Supplies
- 0.1
| Stat | Value | vs Age of Renaissance Light Ship |
|---|---|---|
Maximum Strength | 1 | |
Initiative | 3 | |
Combat Speed | 2 | |
Frontage | 1 | |
Flanking Ability | 1.2 | |
Movement Speed | 10 | |
Hull Size | 6 | |
Cannons | 8 | |
Crew Size | 0.05 | |
Maritime Presence | 0.4 | +0.12 |
Blockade Capacity | 1 | |
Transport Capacity | 0.05 | |
Anti-Piracy Impact | 1 | |
Food Storage | 1 |
Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.
Built on
Age of Renaissance Light Ship
3 units, with what each changes from the template.
| Standard units | ||||||
|---|---|---|---|---|---|---|
Barque | Regular | |||||
| Special units | ||||||
Iberian Caravel | Regular | +2 | +2 | +1 | +0.03 | |
Kilwan Dhow | Regular | +0.12 | ||||
Belongs to 2
Ages
RenaissanceAge
Unit Categories
Light ShipCategory
References 8
Prices
- Light Ship Build Costby namePrice to build
- Light Ship Maintenance Costby nameMaintenance price
- Light Ship Reinforcement Costby namePrice to reinforce
Goods Demands
- Renaissance Light Ship ConstructionConstruction goods
- Renaissance Light Ship MaintenanceMaintenance goods
- Renaissance Light Ship RepairRepair goods
Unit Types
Age of Renaissance Light ShipSame as
CaravelUpgrades to
Unlocked by 1
Kilwan DhowRenaissanceUnlock unit
Scripting 2
References 2
Script Values
- ship_tiny_mid_maritimeMaritime presence
Game Concepts
Maritime PresenceMaritime presence
is_special = yes

















