
Unit Type
Age of Absolutism Transport

(This is just a template, should never be seen)
- Construction goods
- Maintenance goods
- 0.2
Cannon - 0.3
Cloth - 0.084
Liquor - 0.42
Naval Supplies - 0.084
Salt
- 0.2
- Repair goods
- 0.5
Cloth - 5
Lumber - 0.17
Naval Supplies
- 0.5
| Stat | Value |
|---|---|
Maximum Strength | 1 |
Initiative | 1 |
Combat Speed | 1 |
Frontage | 1 |
Flanking Ability | 1 |
Movement Speed | 7.5 |
Hull Size | 30 |
Cannons | 10 |
Crew Size | 0.1 |
Maritime Presence | 0.16 |
Blockade Capacity | 0.01 |
Transport Capacity | 1.25 |
Anti-Piracy Impact | 0.05 |
Food Storage | 480 |
Belongs to 2
Ages
AbsolutismAge
Unit Categories
TransportCategory
References 6
Prices
- Transport Build Costby namePrice to build
- Transport Maintenance Costby nameMaintenance price
- Transport Reinforcement Costby namePrice to reinforce
Goods Demands
- Absolutism Transport ConstructionConstruction goods
- Absolutism Transport MaintenanceMaintenance goods
- Absolutism Transport RepairRepair goods
Referenced by 1
MerchantmanSame as
Scripting 8
References 8
Script Values
- ship_very_small_maritimeMaritime presence
Game Concepts
CannonsCannons
Crew SizeCrew size
Food StorageFood storage per strength
Hull SizeHull size
Maritime PresenceMaritime presence
Movement SpeedMovement speed
Transport CapacityTransport capacity
use_ship_names = yes
buildable = no









