Scripted TriggersCScripted Triggercharacter_estates_2_character_triggerConditionsWhat it checksIs AliveIs NOT rulerIs an AdultBelongs to CommonersorBurghers EstateNone ofAny parent›Is AliveConnectionsReferences 2BurghersORCommonersORUsed by 1AAn Unlikely InheritorAs soon as it happens, TriggerDefinitionin_game/events/estates/character_estates.txt:89is_alive = yesis_ruler = nois_adult = yes▾OR = {has_estate = estate_type:peasants_estatehas_estate = estate_type:burghers_estate}▾NOT = {▾any_parent = {is_alive = yes}}History